-- [ Picked text/plain from multipart/alternative ] Saint, While I agree with what you say, but you can get 8 good scouts which will ruin a game.
I've not personally had a problem with being rush by 8 scouts, but then again, I've been playing on servers with cevo class limits, where everyone knows the rules & if you do have too many of something, you change it quickly. On 22/10/2007, Saint K. <[EMAIL PROTECTED]> wrote: > > Isn't the whole idea behind the game, to choose a class which fits the > needs > of the moment? > > I mean if your being bashed by 8 scouts, just get 3 or 4 Engineers to > setup > some SG's at strategic points for a scoutproof defense. > > The others in your team then can aim at offense, at one point their scouts > have to change class to be able to properly defend their flag, as your > team > is running off with it. > > If I'm being defeated by some sort of tactic, I always feel the urge to > find > a counter-tactic to prevent them from succeeding the next round with the > same trick. > > Saint K. > -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

