I do wish they had several "volunteer" reps from each community to improve
communication.  They have some great games, but the company cannot survive
on that alone.  This mailing list helps, but has so little actual
involvement from VALVe that it's almost just another form of a forum.

I'd be right in there with Neph to help out as much as I could to get the
games I love working correctly.

While we might not agree with the unlocking achievements and other parts of
the game, that's up to VALVe and the direction they want to take the games.
But as far as the exploits and the bugs, more needs to be done IMO to get
these communicated and fixed.

To me, the steam platform is the issue.  If the company didn't have that
vehicle for quick and easy updates, then I believe more would be done
testing wise before releasing.

Keeper

-----Original Message-----
From: Nephyrin Zey [mailto:[EMAIL PROTECTED] 
Sent: Tuesday, May 06, 2008 3:40 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2 Update Released

This isn't an issue that requires 'many types of computer' or anything else.

You bind a certain command to a key, charge, uber someone, press that
key, you're infinitely ubered. Every time. And, looking at the way the
exploit works, it's clear they're just not properly 'resetting' people
who's loadout changes in the spawn. So whatever patch they tried to
apply was not addressed at the root cause.

So what I'm getting at is, give me a job. =D

- Neph


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