I made a TF2 plugin to block this back before valve patched it. This is compiled against the orangebox engine and should work for garrysmod:
http://www.nephyrin.net/NephCVUH_1.0.zip It's a plugin that adds the 'ncp' command, which marks the specified variable as a 'cheat', preventing clients from using it. So install that plugin as laid out in the readme ( in your case: dll/so in the orangebox/bin, .vdf in orangebox/garrysmod/addons ), restart your server or load it directly (plugin_load NephCVUH) and add to your server.cfg: ncp sv_benchmark_force_start (repeat for any other variables to block) remember to exec server.cfg or reboot after making changes A better solution might be a simpler garrysmod .lua plugin that hooks ClientCommands and blocks sv_benchmark_force_start and any other bad benchmark variables. - Neph On Thu, May 8, 2008 at 11:20 AM, P1cwh0r3 <[EMAIL PROTECTED]> wrote: > > As the subject says, recently this set of sv_benchmark server cvars have > been discovered by players and this in itself is causing the servers to > crash with the error message "This game doesn't support server benchmarks(no > CServerBenchmarkHook found) when the clients run the command on their > client. Http://p1c.icannt.org/Engine_error.jpg > We're using ServerChecker and as the Error box doesn't disappear the server > doesn't restart. For the love of me I cannot seem to remember if there's a > way to disable the error box from popping up. > > I'm not sure if Garry can really do something about this as I'd assume it'd > come from the TF2 side of things that updates with Garrysmod. > > Any assistance would be much appreciated with this matter. > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

