I run all my servers from counter-strike.com they offer solid server 24/7
tech support. Ive been with them over a year almost 2 and never had a major
problem or concern. They will install mods and help tweak the server till
your ready to tinker yourself. On a high priority ticket Ive never waited
more than 10 minutes for a reply. If ya stop by there tell em The Drunken
Brawler sent ya

On Mon, Aug 25, 2008 at 3:17 PM, Midnight <[EMAIL PROTECTED]> wrote:

> midnightgaming.net
>
> Blood Letter wrote:
> > darkstarllc.com is what I use now.  I'd give them a B.
> > I've had good luck with leetservers.com in the past, but the price is up
> there.  I'd give them an A.
> >
> > Won't go into details here though.
> >
> >
> >
> >> Date: Mon, 25 Aug 2008 12:06:37 -0400
> >> From: [EMAIL PROTECTED]
> >> To: [email protected]
> >> Subject: Re: [hlds] Server Bandwidth Help?
> >>
> >> yeah, i think im going to look at AOWC. Do you know any cheap hosting
> >> providers?
> >>
> >> On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid <[EMAIL PROTECTED]>
> wrote:
> >>
> >>
> >>> Yeah, setting up an sv_downloadurl to stream in custom files from
> >>> a webserver / remote server is going to be a must.. 500kbps is only
> going
> >>> to
> >>> max out at around 62.5KBps, so loading files of significant size to
> your
> >>> clients will take a very long time.. As for the number of players, I
> would
> >>> say that under 10 is going to be where you'd end up.. Whenever I am
> playing
> >>> on a server (100tick) I am usually getting about 6-10KBps from the
> server,
> >>> so spreading that out to 10 clients would mean that you would be having
> to
> >>> put out at least 100KBps over your wire, which just isn't possible.. If
> >>> it's
> >>> within your price point you might consider looking at getting a hosting
> >>> provider, since they usually offer great network speeds opposed to
> running
> >>> it off of a home(?) connection...
> >>>
> >>> Hope this helps,
> >>> ~Neonicacid
> >>>
> >>>
> >>> On 8/24/08, John Long <[EMAIL PROTECTED]> wrote:
> >>>
> >>>> I'm not quite sure, but with a limited upstream like that I'd use
> another
> >>>> server to host the maps / textures / etc.
> >>>>
> >>>> On Sun, Aug 24, 2008 at 9:23 PM, Jake E <[EMAIL PROTECTED]> wrote:
> >>>>
> >>>>
> >>>>> How many people could fit on a server with a 500kbps upstream?
> >>>>> Custom Files = YES.
> >>>>>
> >>>>> --
> >>>>> I don't have a sig -_-
> >>>>> _______________________________________________
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> >>>>> please visit:
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> >>>>>
> >>>>>
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> >>>> please visit:
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> >>>>
> >>>>
> >>>
> >>> --
> >>> [I Less Than Three Aimee]
> >>> _______________________________________________
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> >>> please visit:
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >>>
> >>
> >> --
> >> I don't have a sig -_-
> >> _______________________________________________
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> please visit:
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> >>
> >
> > _________________________________________________________________
> > Be the filmmaker you always wanted to be—learn how to burn a DVD with
> Windows(R).
> > http://clk.atdmt.com/MRT/go/108588797/direct/01/
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