thanks for all the links, though my choices were *limited* because I was
looking to host a GMod server... So, right now counter-strike.com would be
my best bet. Thanks for all the reccomendatoins though. Also, one more
question. Which is better: Teamspeak or Ventrillo? Or is it something wierd,
like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a
good day.

- OCPwner

On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide <[EMAIL PROTECTED]>wrote:

> I run all my servers from counter-strike.com they offer solid server 24/7
> tech support. Ive been with them over a year almost 2 and never had a major
> problem or concern. They will install mods and help tweak the server till
> your ready to tinker yourself. On a high priority ticket Ive never waited
> more than 10 minutes for a reply. If ya stop by there tell em The Drunken
> Brawler sent ya
>
> On Mon, Aug 25, 2008 at 3:17 PM, Midnight <[EMAIL PROTECTED]> wrote:
>
> > midnightgaming.net
> >
> > Blood Letter wrote:
> > > darkstarllc.com is what I use now.  I'd give them a B.
> > > I've had good luck with leetservers.com in the past, but the price is
> up
> > there.  I'd give them an A.
> > >
> > > Won't go into details here though.
> > >
> > >
> > >
> > >> Date: Mon, 25 Aug 2008 12:06:37 -0400
> > >> From: [EMAIL PROTECTED]
> > >> To: [email protected]
> > >> Subject: Re: [hlds] Server Bandwidth Help?
> > >>
> > >> yeah, i think im going to look at AOWC. Do you know any cheap hosting
> > >> providers?
> > >>
> > >> On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid <[EMAIL PROTECTED]>
> > wrote:
> > >>
> > >>
> > >>> Yeah, setting up an sv_downloadurl to stream in custom files from
> > >>> a webserver / remote server is going to be a must.. 500kbps is only
> > going
> > >>> to
> > >>> max out at around 62.5KBps, so loading files of significant size to
> > your
> > >>> clients will take a very long time.. As for the number of players, I
> > would
> > >>> say that under 10 is going to be where you'd end up.. Whenever I am
> > playing
> > >>> on a server (100tick) I am usually getting about 6-10KBps from the
> > server,
> > >>> so spreading that out to 10 clients would mean that you would be
> having
> > to
> > >>> put out at least 100KBps over your wire, which just isn't possible..
> If
> > >>> it's
> > >>> within your price point you might consider looking at getting a
> hosting
> > >>> provider, since they usually offer great network speeds opposed to
> > running
> > >>> it off of a home(?) connection...
> > >>>
> > >>> Hope this helps,
> > >>> ~Neonicacid
> > >>>
> > >>>
> > >>> On 8/24/08, John Long <[EMAIL PROTECTED]> wrote:
> > >>>
> > >>>> I'm not quite sure, but with a limited upstream like that I'd use
> > another
> > >>>> server to host the maps / textures / etc.
> > >>>>
> > >>>> On Sun, Aug 24, 2008 at 9:23 PM, Jake E <[EMAIL PROTECTED]>
> wrote:
> > >>>>
> > >>>>
> > >>>>> How many people could fit on a server with a 500kbps upstream?
> > >>>>> Custom Files = YES.
> > >>>>>
> > >>>>> --
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> > > _________________________________________________________________
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> > Windows(R).
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