Ventrilo is the easiest to admin imo. Either way they have a killer discount
on both the server and vent or TS look for the coupon code on the front
page!

On Mon, Aug 25, 2008 at 9:32 PM, Jake E <[EMAIL PROTECTED]> wrote:

> thanks for all the links, though my choices were *limited* because I was
> looking to host a GMod server... So, right now counter-strike.com would be
> my best bet. Thanks for all the reccomendatoins though. Also, one more
> question. Which is better: Teamspeak or Ventrillo? Or is it something
> wierd,
> like, to use Ventrillo i need Teakspeak? Thanks ahead of time, and have a
> good day.
>
> - OCPwner
>
> On Mon, Aug 25, 2008 at 8:34 PM, Clyde cide <[EMAIL PROTECTED]
> >wrote:
>
> > I run all my servers from counter-strike.com they offer solid server
> 24/7
> > tech support. Ive been with them over a year almost 2 and never had a
> major
> > problem or concern. They will install mods and help tweak the server till
> > your ready to tinker yourself. On a high priority ticket Ive never waited
> > more than 10 minutes for a reply. If ya stop by there tell em The Drunken
> > Brawler sent ya
> >
> > On Mon, Aug 25, 2008 at 3:17 PM, Midnight <[EMAIL PROTECTED]> wrote:
> >
> > > midnightgaming.net
> > >
> > > Blood Letter wrote:
> > > > darkstarllc.com is what I use now.  I'd give them a B.
> > > > I've had good luck with leetservers.com in the past, but the price
> is
> > up
> > > there.  I'd give them an A.
> > > >
> > > > Won't go into details here though.
> > > >
> > > >
> > > >
> > > >> Date: Mon, 25 Aug 2008 12:06:37 -0400
> > > >> From: [EMAIL PROTECTED]
> > > >> To: hlds@list.valvesoftware.com
> > > >> Subject: Re: [hlds] Server Bandwidth Help?
> > > >>
> > > >> yeah, i think im going to look at AOWC. Do you know any cheap
> hosting
> > > >> providers?
> > > >>
> > > >> On Sun, Aug 24, 2008 at 11:09 PM, Neonicacid <[EMAIL PROTECTED]>
> > > wrote:
> > > >>
> > > >>
> > > >>> Yeah, setting up an sv_downloadurl to stream in custom files from
> > > >>> a webserver / remote server is going to be a must.. 500kbps is only
> > > going
> > > >>> to
> > > >>> max out at around 62.5KBps, so loading files of significant size to
> > > your
> > > >>> clients will take a very long time.. As for the number of players,
> I
> > > would
> > > >>> say that under 10 is going to be where you'd end up.. Whenever I am
> > > playing
> > > >>> on a server (100tick) I am usually getting about 6-10KBps from the
> > > server,
> > > >>> so spreading that out to 10 clients would mean that you would be
> > having
> > > to
> > > >>> put out at least 100KBps over your wire, which just isn't
> possible..
> > If
> > > >>> it's
> > > >>> within your price point you might consider looking at getting a
> > hosting
> > > >>> provider, since they usually offer great network speeds opposed to
> > > running
> > > >>> it off of a home(?) connection...
> > > >>>
> > > >>> Hope this helps,
> > > >>> ~Neonicacid
> > > >>>
> > > >>>
> > > >>> On 8/24/08, John Long <[EMAIL PROTECTED]> wrote:
> > > >>>
> > > >>>> I'm not quite sure, but with a limited upstream like that I'd use
> > > another
> > > >>>> server to host the maps / textures / etc.
> > > >>>>
> > > >>>> On Sun, Aug 24, 2008 at 9:23 PM, Jake E <[EMAIL PROTECTED]>
> > wrote:
> > > >>>>
> > > >>>>
> > > >>>>> How many people could fit on a server with a 500kbps upstream?
> > > >>>>> Custom Files = YES.
> > > >>>>>
> > > >>>>> --
> > > >>>>> I don't have a sig -_-
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> > > >>>
> > > >>> --
> > > >>> [I Less Than Three Aimee]
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> > > >
> > > > _________________________________________________________________
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> > > Windows(R).
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>
> --
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