Well... actually, i am thinking about virtualization because the 
cheapest dedicated server costs me $700 (Argentinian Pesos)
And a Virtual Server costs only $360.

Considering i earn $900 monthly, its impossible for me paying the 
dedicated server and also living :P
I cant pay $700 because hosting gameservers is not a work for me, its 
just a hobbie...

Also, i cant host in my own house because here in Argentina decent 
internet connections are only in Buenos Aires center, and i am far from 
there...

Thanks


William Stillwell - KI4SWY escribió:
> I maintain 8 16 core VMWare ESX Servers with IBM San Volume Controllers.
> Vmware ESX is ALSO based on Linux, the statement that "XEN" gets you closer 
> to the hardware is no different the VMware ESX..
> Honestly? I would not Virtualize a Server just to run multiple copies of 
> SrcDS.. you can run them all on one O/S Installation..
> You can have them listen on different IP Addresses, there is no point in 
> splitting each instance up on a seperate "Virtual" machine., becuase then 
> your adding the overhead of each vm's o/s, and the overhead of the host o/s..
> and Vmware ESX isn't the cheapest thing either.
> Avoid GSX.. its for those CFO's who don't want to spend money.
> Workstation is AWESOME for testing stuff out on your local machine.. (you 
> only limited to your workstation hardware).
> I would suggest you build a Quad Core Extreme box, 4 gigs of Ram, a small 5 
> disk SAS Array with an PCI-e Adapter 3805 Sas Controller, Install one copy of 
> CentOS or whateever flavor of Linux. Set on Nic up for Managmenet (SSH 
> connection), and use a second nic to host the games on, (no ssh)..
> You should also setup a web server for the content downloads (custom maps, 
> etc).
> I Strongly suggest not wasting time on any virtulazation platform unless your
> 1) Employer or Someone you know already has a ton of Virtualization 
> Enviroments, and is Offering you a space on there servers.
> 2) You plan on hosting a ton of servers, and have different people have 
> access to them (which still can be done using 1 machine, no virtual 
> enviroment)
> Virtualization is Great for any "M$ hosted enviroment" that require mission 
> critical uptime.. if a server fails, you have ZERO headaches when it comes to 
> getting them back on line, you ever do a Bare Metal Restore of a Windows 
> Server? I will see you tommorrow, haha.. With Virtualization, it takes less 
> then 30 minutes to completly build an ESX Server from Scratch.. (Provided you 
> had the hardware).. if already had the hardware, it probably already had a 
> copy of ESX on it, then it takes a mater of seconds to boot your VM Image on 
> the other server, its just a point and click, and online you go.. 
> -----Original Message-----
> From: "Never" <[EMAIL PROTECTED]>
> Sent 10/9/2008 1:09:33 PM
> To: "Half-Life dedicated Win32 server mailing list" 
> <[email protected]>
> Subject: Re: [hlds] HLDS ConsumptionThink that virtualization is one of the 
> most quick growing technology.
> Also, my provider does not use VMWare... They use XEN, it has a
> significant difference in performance because it uses a modified linux
> kernel to work, and it get virtual machines closer to the hardware than
> any other virtualization system...
> I will give it a try... They are offering me a free month to test it,
> and i will choose the most expensive plan, with high CPU priority (Its a
> powerfull Xeon Quad Core), 2GB ram, 300 GB Monthly transference, 4 Mbit
> national and 4 Mbit international bandwidth,  and 150 GB hard disk that
> i wont use.
> If it works i will find some way to pay it... Maybe selling the free
> disk space to somewone who wants to resell webhosting...
> I will try to host 4 or 5 gameservers there, if it works fine you will
> be the first i'll tell :).
> Anyway, its free for 1 month :D
> Thanks
> Germán
> Midnight escribió:
>   
>>  From the Datacenter's perspective, they generally oversell the hardware
>> that runs the Virtual (VPS) servers, meaning they do not anticipate each
>> of those VPS  instances to use gobs of CPU as they would if running any
>> game servers.  I have seen several Datacenters that state plainly in
>> their terms of service that if your VPS is using more than its fair
>> share of CPU power they will ask you to upgrade to a dedicated box.
>> Your provider may differ on this but that's a general rule of thumb that
>> I have seen.  You might want to tell them what you will be running on it
>> and see what they say before going with it and finding out later they
>> are pulling the plug on your servers.
>>
>> While it is possible to run servers on a Vitual machine setup, you will
>> use more CPU and get less performance out of a VPS.  If you think of a
>> VPS as like 1/2 to 1/3 the power of a low end Celeron dedicated box,
>> that's probably the amount of load you would want to run on it at
>> maximum, otherwise you might as well be on a dedicated server.  Granted
>> these VPS's can span multiple high end CPUs but they are not really
>> intended to utilize them all on a consistent basis.
>>
>> I can't talk to Linux VPS's but I once ran 2 VMWare server instances on
>> Windows.  (When UT3 came out it would only install on XP so that is what
>> we had to use at the time).  Each instance of VMWare had one UT3 server
>> installed with the number of player slots not too large (10-16) and used
>> about 35% of a Core2 Duo 6600, so you could only really run 2 of them on
>> that dedicated box.  Without VMWare you could run about 10 game servers
>> on that hardware no problem.  (Less if you are talking high FPS servers
>> such as 500-1000FPS CSS servers.)  I really would not recommend that on
>> a Virtual server, high end dedicated boxes have a hard enough time
>> keeping up with those rates.  If you want to run lower speed 33 tick
>> 100FPS settings then you might be able to get away with it, but it is
>> not really the recommended way to go.
>>
>> I will look forward to see what Saint K has to say, feel free to
>> surprise us.
>>
>>
>>
>> Saint K. wrote:
>>
>>     
>>> I can shed some light on that after the weekend.
>>>
>>> Cheers,
>>>
>>> -----Original Message-----
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Steve
>>> Sent: Thursday, October 09, 2008 12:13 AM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: Re: [hlds] HLDS Consumption
>>>
>>> There was a discussion about this not too long ago. the general consensus
>>> was that virtual servers were not a good choice to run game servers on.
>>>
>>> I know Saint K was going to do some testing in a VS and post some numbers
>>> but we haven't heard back from him yet.
>>>
>>>
>>>
>>>
>>>       
>>>> They offered me a virtual server... Will it work?
>>>> They said me that i can test the server 30 days free...
>>>> But i think it will not work... ¿What do you think?
>>>>
>>>> [EMAIL PROTECTED] escribió:
>>>>
>>>>
>>>>         
>>>>> Did you get hit by their huge fire before?
>>>>>
>>>>> @never: that does sound sucky. I have quite a few SA friends so I've
>>>>> heard how tough it is in places. Wishing u luck.
>>>>> Sent from my BlackBerry® wireless device
>>>>>
>>>>> -----Original Message-----
>>>>> From: Robert Whelan <[EMAIL PROTECTED]>
>>>>>
>>>>> Date: Wed, 8 Oct 2008 12:54:41
>>>>> To: Half-Life dedicated Win32 server mailing
>>>>> list<[email protected]>
>>>>> Subject: Re: [hlds] HLDS Consumption
>>>>>
>>>>>
>>>>> dunno what your idea of expensive is though I hate paying the middle m
>>>>>           
> an
>   
>>>>> (gamehosting services). I rent directly and run what I want, when I
>>>>> want...
>>>>>
>>>>> Do some shopping... http://www.theplanet.com/
>>>>>
>>>>> I've been using them for years..
>>>>>
>>>>>
>>>>>
>>>>> ----- Original Message ----
>>>>> From: Never <[EMAIL PROTECTED]>
>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>> <[email protected]>
>>>>> Sent: Wednesday, October 8, 2008 1:21:44 PM
>>>>> Subject: [hlds] HLDS Consumption
>>>>>
>>>>> I know this is a typical question.
>>>>> I am planning to leave my gamehosting provider and get a dedicated
>>>>> server. So i will need to estimate the requirements of my dedicated
>>>>> server.
>>>>>
>>>>> Actually i am planning to run 5 HLDS servers
>>>>>
>>>>> 1 - 14 Slots Half-Life (HLDM)
>>>>> 1 - 12 Slots Half-Life XDM
>>>>> 1-  12 Slots Adrenaline Gamer
>>>>> 1-  16 Slots Counter-Strike 1.6
>>>>> 1-  12 Slots Earth Special Forces
>>>>>
>>>>> I know that memory consumption is like 80 Mb/server, so 512 Mb will be
>>>>> ok i think...
>>>>> But i need to know the processor load and bandwidth consumption per
>>>>> slot.
>>>>>
>>>>> Thank you!
>>>>>
>>>>> Nevermore
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>> _______________________________________________
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> --
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>>>>> No virus found in this incoming message.
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>>>>> Version: 8.0.173 / Virus Database: 270.7.6/1714 - Release Date:
>>>>> 08/10/2008 7:01
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
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>>>> please visit:
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>>>>
>>>>
>>>>
>>>>         
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>>>
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>>>       
> lease visit:
>   
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>
>>>
>>>       
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>   
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>>     
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