I think it's pretty similar everywhere,  especially for the smaller groups.

In the UK, I see approx 50% of my colo and license costs (I'd guess 
£65/mo total, about £30 in donations) covered monthly by the smallish 
community (~50 active members) I provide game/ts/radio hosting for,  but 
that doesn't cover hardware or anything else that comes up.   On the 
plus side, I do have a guy very near the DC I use, so getting hardware 
stuff done usually only costs me a few beers.

Doesn't help that I've seen a bit of a downturn in players recently due 
to TF2's updates pushing the majority of my players away, along with 
CoD4 causing a bit of a war within my community.

I suspect for the majority it's a labour of love subsidised by donations 
and spare hardware.

Arg! wrote:
> It seems to be the hardest part in maintaing an entire server of hlds
> installs, virtual or otherwise, is getting the costs covered. Especially
> since its hard to get the funds from on-selling/donations before you get the
> box.
>
> I know i cannot afford to throw away my hard earned funds on AU$435 a month
> for a dedicated box and ive already been through 3 game server hosts due to
> them folding, and they all claim they lost money in their endeavours. It
> also seems to me that in the US, independant hosts manage to survive (in
> Australia all the major hosts are run directly from our ISPs). Are gamers
> internationally more prepared to help with the cost of running the servers
> they play on? (Eg Australian gamers are tight?)
>
> On Fri, Oct 10, 2008 at 6:30 AM, Spencer 'voogru' MacDonald <
> [EMAIL PROTECTED]> wrote:
>
>   
>> Run off of contributions. That's how I started.
>>
>> Get a group of 10 people you trust to be admins to each pitch in $70 pesos
>> or whatever, once the server is running immediately start pushing a
>> subscription system for players or donations, give players who subscribe
>> priority on the servers so they can connect even if it's full (by kicking a
>> non-contributor).
>>
>> To be honest, in my opinion it would be silly to throw 1/3rd of your income
>> in a hobby. There are much more important things than running a video game
>> server.
>>
>> - voogru.
>>
>>
>> -----Original Message-----
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk
>> Sent: Thursday, October 09, 2008 3:01 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] HLDS Consumption
>>
>> Find a cheaper hobby? ;)
>>
>> In that situation, I'd consider looking for donations, or renting out
>> some servers to clans etc,  should help to cover your costs to some
>> degree, if not completely.  Of course, if you're using a VS that runs
>> like crap, that won't work, people won't play on your servers or want to
>> rent one off of you.
>>
>> Never wrote:
>>     
>>> Well... actually, i am thinking about virtualization because the
>>> cheapest dedicated server costs me $700 (Argentinian Pesos)
>>> And a Virtual Server costs only $360.
>>>
>>> Considering i earn $900 monthly, its impossible for me paying the
>>> dedicated server and also living :P
>>> I cant pay $700 because hosting gameservers is not a work for me, its
>>> just a hobbie...
>>>
>>> Also, i cant host in my own house because here in Argentina decent
>>> internet connections are only in Buenos Aires center, and i am far from
>>> there...
>>>
>>> Thanks
>>>
>>>
>>> William Stillwell - KI4SWY escribió:
>>>
>>>       
>>>> I maintain 8 16 core VMWare ESX Servers with IBM San Volume Controllers.
>>>> Vmware ESX is ALSO based on Linux, the statement that "XEN" gets you
>>>>         
>> closer to the hardware is no different the VMware ESX..
>>     
>>>> Honestly? I would not Virtualize a Server just to run multiple copies of
>>>>         
>> SrcDS.. you can run them all on one O/S Installation..
>>     
>>>> You can have them listen on different IP Addresses, there is no point in
>>>>         
>> splitting each instance up on a seperate "Virtual" machine., becuase then
>> your adding the overhead of each vm's o/s, and the overhead of the host
>> o/s..
>>     
>>>> and Vmware ESX isn't the cheapest thing either.
>>>> Avoid GSX.. its for those CFO's who don't want to spend money.
>>>> Workstation is AWESOME for testing stuff out on your local machine..
>>>>         
>> (you
>> only limited to your workstation hardware).
>>     
>>>> I would suggest you build a Quad Core Extreme box, 4 gigs of Ram, a
>>>>         
>> small
>> 5 disk SAS Array with an PCI-e Adapter 3805 Sas Controller, Install one
>> copy
>> of CentOS or whateever flavor of Linux. Set on Nic up for Managmenet (SSH
>> connection), and use a second nic to host the games on, (no ssh)..
>>     
>>>> You should also setup a web server for the content downloads (custom
>>>>         
>> maps, etc).
>>     
>>>> I Strongly suggest not wasting time on any virtulazation platform unless
>>>>         
>> your
>>     
>>>> 1) Employer or Someone you know already has a ton of Virtualization
>>>>         
>> Enviroments, and is Offering you a space on there servers.
>>     
>>>> 2) You plan on hosting a ton of servers, and have different people have
>>>>         
>> access to them (which still can be done using 1 machine, no virtual
>> enviroment)
>>     
>>>> Virtualization is Great for any "M$ hosted enviroment" that require
>>>>         
>> mission critical uptime.. if a server fails, you have ZERO headaches when
>> it
>> comes to getting them back on line, you ever do a Bare Metal Restore of a
>> Windows Server? I will see you tommorrow, haha.. With Virtualization, it
>> takes less then 30 minutes to completly build an ESX Server from Scratch..
>> (Provided you had the hardware).. if already had the hardware, it probably
>> already had a copy of ESX on it, then it takes a mater of seconds to boot
>> your VM Image on the other server, its just a point and click, and online
>> you go..
>>     
>>>> -----Original Message-----
>>>> From: "Never" <[EMAIL PROTECTED]>
>>>> Sent 10/9/2008 1:09:33 PM
>>>> To: "Half-Life dedicated Win32 server mailing list"
>>>>         
>> <[email protected]>
>>     
>>>> Subject: Re: [hlds] HLDS ConsumptionThink that virtualization is one of
>>>>         
>> the most quick growing technology.
>>     
>>>> Also, my provider does not use VMWare... They use XEN, it has a
>>>> significant difference in performance because it uses a modified linux
>>>> kernel to work, and it get virtual machines closer to the hardware than
>>>> any other virtualization system...
>>>> I will give it a try... They are offering me a free month to test it,
>>>> and i will choose the most expensive plan, with high CPU priority (Its a
>>>> powerfull Xeon Quad Core), 2GB ram, 300 GB Monthly transference, 4 Mbit
>>>> national and 4 Mbit international bandwidth,  and 150 GB hard disk that
>>>> i wont use.
>>>> If it works i will find some way to pay it... Maybe selling the free
>>>> disk space to somewone who wants to resell webhosting...
>>>> I will try to host 4 or 5 gameservers there, if it works fine you will
>>>> be the first i'll tell :).
>>>> Anyway, its free for 1 month :D
>>>> Thanks
>>>> Germán
>>>> Midnight escribió:
>>>>
>>>>
>>>>         
>>>>>  From the Datacenter's perspective, they generally oversell the
>>>>>           
>> hardware
>>     
>>>>> that runs the Virtual (VPS) servers, meaning they do not anticipate
>>>>>           
>> each
>>     
>>>>> of those VPS  instances to use gobs of CPU as they would if running any
>>>>> game servers.  I have seen several Datacenters that state plainly in
>>>>> their terms of service that if your VPS is using more than its fair
>>>>> share of CPU power they will ask you to upgrade to a dedicated box.
>>>>> Your provider may differ on this but that's a general rule of thumb
>>>>>           
>> that
>>     
>>>>> I have seen.  You might want to tell them what you will be running on
>>>>>           
>> it
>>     
>>>>> and see what they say before going with it and finding out later they
>>>>> are pulling the plug on your servers.
>>>>>
>>>>> While it is possible to run servers on a Vitual machine setup, you will
>>>>> use more CPU and get less performance out of a VPS.  If you think of a
>>>>> VPS as like 1/2 to 1/3 the power of a low end Celeron dedicated box,
>>>>> that's probably the amount of load you would want to run on it at
>>>>> maximum, otherwise you might as well be on a dedicated server.  Granted
>>>>> these VPS's can span multiple high end CPUs but they are not really
>>>>> intended to utilize them all on a consistent basis.
>>>>>
>>>>> I can't talk to Linux VPS's but I once ran 2 VMWare server instances on
>>>>> Windows.  (When UT3 came out it would only install on XP so that is
>>>>>           
>> what
>>     
>>>>> we had to use at the time).  Each instance of VMWare had one UT3 server
>>>>> installed with the number of player slots not too large (10-16) and
>>>>>           
>> used
>>     
>>>>> about 35% of a Core2 Duo 6600, so you could only really run 2 of them
>>>>>           
>> on
>>     
>>>>> that dedicated box.  Without VMWare you could run about 10 game servers
>>>>> on that hardware no problem.  (Less if you are talking high FPS servers
>>>>> such as 500-1000FPS CSS servers.)  I really would not recommend that on
>>>>> a Virtual server, high end dedicated boxes have a hard enough time
>>>>> keeping up with those rates.  If you want to run lower speed 33 tick
>>>>> 100FPS settings then you might be able to get away with it, but it is
>>>>> not really the recommended way to go.
>>>>>
>>>>> I will look forward to see what Saint K has to say, feel free to
>>>>> surprise us.
>>>>>
>>>>>
>>>>>
>>>>> Saint K. wrote:
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> I can shed some light on that after the weekend.
>>>>>>
>>>>>> Cheers,
>>>>>>
>>>>>> -----Original Message-----
>>>>>> From: [EMAIL PROTECTED]
>>>>>> [mailto:[EMAIL PROTECTED] On Behalf Of Steve
>>>>>> Sent: Thursday, October 09, 2008 12:13 AM
>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>> Subject: Re: [hlds] HLDS Consumption
>>>>>>
>>>>>> There was a discussion about this not too long ago. the general
>>>>>>             
>> consensus
>>     
>>>>>> was that virtual servers were not a good choice to run game servers
>>>>>>             
>> on.
>>     
>>>>>> I know Saint K was going to do some testing in a VS and post some
>>>>>>             
>> numbers
>>     
>>>>>> but we haven't heard back from him yet.
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> They offered me a virtual server... Will it work?
>>>>>>> They said me that i can test the server 30 days free...
>>>>>>> But i think it will not work... ¿What do you think?
>>>>>>>
>>>>>>> [EMAIL PROTECTED] escribió:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> Did you get hit by their huge fire before?
>>>>>>>>
>>>>>>>> @never: that does sound sucky. I have quite a few SA friends so I've
>>>>>>>> heard how tough it is in places. Wishing u luck.
>>>>>>>> Sent from my BlackBerry(R) wireless device
>>>>>>>>
>>>>>>>> -----Original Message-----
>>>>>>>> From: Robert Whelan <[EMAIL PROTECTED]>
>>>>>>>>
>>>>>>>> Date: Wed, 8 Oct 2008 12:54:41
>>>>>>>> To: Half-Life dedicated Win32 server mailing
>>>>>>>> list<[email protected]>
>>>>>>>> Subject: Re: [hlds] HLDS Consumption
>>>>>>>>
>>>>>>>>
>>>>>>>> dunno what your idea of expensive is though I hate paying the middle
>>>>>>>>                 
>> m
>>     
>>>>>>>>                 
>>>> an
>>>>
>>>>
>>>>         
>>>>>>>> (gamehosting services). I rent directly and run what I want, when I
>>>>>>>> want...
>>>>>>>>
>>>>>>>> Do some shopping... http://www.theplanet.com/
>>>>>>>>
>>>>>>>> I've been using them for years..
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> ----- Original Message ----
>>>>>>>> From: Never <[EMAIL PROTECTED]>
>>>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>>>> <[email protected]>
>>>>>>>> Sent: Wednesday, October 8, 2008 1:21:44 PM
>>>>>>>> Subject: [hlds] HLDS Consumption
>>>>>>>>
>>>>>>>> I know this is a typical question.
>>>>>>>> I am planning to leave my gamehosting provider and get a dedicated
>>>>>>>> server. So i will need to estimate the requirements of my dedicated
>>>>>>>> server.
>>>>>>>>
>>>>>>>> Actually i am planning to run 5 HLDS servers
>>>>>>>>
>>>>>>>> 1 - 14 Slots Half-Life (HLDM)
>>>>>>>> 1 - 12 Slots Half-Life XDM
>>>>>>>> 1-  12 Slots Adrenaline Gamer
>>>>>>>> 1-  16 Slots Counter-Strike 1.6
>>>>>>>> 1-  12 Slots Earth Special Forces
>>>>>>>>
>>>>>>>> I know that memory consumption is like 80 Mb/server, so 512 Mb will
>>>>>>>>                 
>> be
>>     
>>>>>>>> ok i think...
>>>>>>>> But i need to know the processor load and bandwidth consumption per
>>>>>>>> slot.
>>>>>>>>
>>>>>>>> Thank you!
>>>>>>>>
>>>>>>>> Nevermore
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>                 
>> archives,
>>     
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>                 
>> archives,
>>     
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>                 
>> archives,
>>     
>>>>>>>> please visit:
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>                 
>> ----------------------------------------------------------------------
>>     
>>>>>>>>                 
>>>> --
>>>>
>>>>
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>>>>>>>> Version: 8.0.173 / Virus Database: 270.7.6/1714 - Release Date:
>>>>>>>> 08/10/2008 7:01
>>>>>>>>
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>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>> _______________________________________________
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>> archives,
>>     
>>>>>>> please visit:
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>>>>>>>
>>>>>>>
>>>>>>>               
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>>>>>> please visit:
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>>>>>>
>>>>>>
>>>>>> _______________________________________________
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>>     
>>>>>>             
>>>> lease visit:
>>>>
>>>>
>>>>         
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>> _______________________________________________
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>>>>>           
>>>> _______________________________________________
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>>>>         
>> plea
>>     
>>>> se visit:
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