I think most of us could live with that.

gulfy wrote:
> It seems like they could integrate the matchmaking and the server browser.
> Have the lobby leader click search for game and it could come up a list of
> all servers that are within a certain latency range.  The host could then
> click on one and have the whole team join it.  That way people who have
> certain servers they like can still join them, and people who don't care
> what server they join could still have the function of join a random server
> through the matchmaker.  A server browser not associated with the
> matchmaking system would still be a nice addon for people that don't want to
> join a lobby and then a game.
>
> 2008/11/12 Jake Skenna <[EMAIL PROTECTED]>
>
>   
>> Erik has already explained what valve is doing and why they are doing it.
>> They are not changing it because you don't like matchmaking. This is not a
>> list to whine about you losing faith in a company. Feel free to make a
>> comment on what they are trying to do at the moment, but people are not
>> here
>> to listen to whining.
>>
>> On Wed, Nov 12, 2008 at 3:43 PM, Timothy L Havener <
>> [EMAIL PROTECTED]> wrote:
>>
>>  > Fine.  You want constructive criticism?  Here it is.  Keep it simple.
>>     
>>> Stop trying to reinvent the wheel.  Give us  a simple single tabbed
>>> server browser with a filter system and stop with this console copycat
>>> garbage.  I am a PC gamer for a reason.  If I wanted an xbox I would go
>>> out out and buy one.
>>>
>>>
>>> Erik Johnson wrote:
>>>       
>>>> For these lists to be useful, both to admins and us, these kinds of
>>>>         
>>> threads need to stop. If you want to get super angry in e-mail, people
>>> should send it directly to me and not to a list with over a thousand
>>>       
>> e-mail
>>     
>>> addresses on it.
>>>       
>>>> Criticism is completely OK on this list as long as it is constructive,
>>>>         
>>> which 90% of it has been. Grandstanding and talking about how much you
>>>       
>> hate
>>     
>>> Valve is not really useful to anyone.
>>>       
>>>> I'm going to try the 1 strike and you're out policy for a while on the
>>>>         
>>> list and see how that goes. If people are really upset about something
>>>       
>> and
>>     
>>> want to shoot me an e-mail, that is OK and won't get you banned.
>>>       
>>>> -----Original Message-----
>>>> From: [EMAIL PROTECTED] [mailto:
>>>>         
>>> [EMAIL PROTECTED] On Behalf Of Timothy L Havener
>>>       
>>>> Sent: Wednesday, November 12, 2008 11:04 AM
>>>> To: Half-Life dedicated Win32 server mailing list
>>>> Subject: Re: [hlds] Status
>>>>
>>>> I overreact when I'm frustrated...as I am with Valve.  I love their
>>>> games but I am getting really tired of hosting servers for their games
>>>> when they are continually twisting my arm as an admin to accept things
>>>> which make it harder to build a community around those same games.  It
>>>> just feels like they have forgotten what got them where they are.
>>>>
>>>> Leonard L. Church wrote:
>>>>
>>>>         
>>>>> So why are you still on this list? Give up already.
>>>>>
>>>>> Timothy L Havener wrote:
>>>>>
>>>>>
>>>>>           
>>>>>> I had that hope after the custom tab debacle. I now no longer hold
>>>>>>             
>> onto
>>     
>>>>>> it. I give up on Valve.
>>>>>>
>>>>>> [ЯтR] The-/<iller wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> Hopefully its only nibbling in ignorance, as we are they're bread
>>>>>>>               
>> and
>>     
>>>>>>> butter, and hopefully it will be balanced in the end, keep console
>>>>>>>               
>> as
>>     
>>>>>>> console and PC above it all.
>>>>>>>
>>>>>>> Timothy L Havener wrote:
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>>>> Where once Valve was an innovator in the way we play online games
>>>>>>>>                 
>>> they
>>>       
>>>>>>>> have no become a force of complete destruction to the way we play
>>>>>>>>                 
>> PC
>>     
>>>>>>>> games.  By reverting to a console style server browser they have
>>>>>>>> devolved their game into an Idoit's Guide to Online Gaming.  This
>>>>>>>>                 
>> is
>>     
>>>>>>>> just another move on the chess board to marginalize server admins
>>>>>>>>                 
>> and
>>     
>>>>>>>> take complete control of the gaming experience.  Anyone who doesn't
>>>>>>>>                 
>>> see
>>>       
>>>>>>>> that is blind.  I had a little respect for them left after TF2 and
>>>>>>>>                 
>> it
>>     
>>> is
>>>       
>>>>>>>> now gone. Keep pissing off admins, Valve, its always good to bite
>>>>>>>>                 
>> the
>>     
>>>>>>>> hand that feeds you.  I'm sure those uneducated gamers out there
>>>>>>>>                 
>> that
>>     
>>>>>>>> you are catering to will step up to the plate when all of us are
>>>>>>>>                 
>>> gone.
>>>       
>>>>>>>> Good luck with that.
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>> Dj Satane wrote:
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> Let me get something straight, Erik wrote: " When a player or two
>>>>>>>>>                   
>>> leaves
>>>       
>>>>>>>>> Left 4 Dead the game suffers quite a bit, and we were worried that
>>>>>>>>>                   
>>> the
>>>       
>>>>>>>>> server browser model wasn't the right one for this game."
>>>>>>>>>
>>>>>>>>> Erik, you don't explain the matchmaking how it solves the problem
>>>>>>>>>                   
>>> you
>>>       
>>>>>>>>> are talking about. How does "console style" matchmaking solves the
>>>>>>>>>                   
>>> problem
>>>       
>>>>>>>>> of people leaving a left 4 dead game? How does server browser
>>>>>>>>>                   
>>> supposedly
>>>       
>>>>>>>>> does not solve this problem?
>>>>>>>>>
>>>>>>>>> On Mon, Nov 10, 2008 at 2:08 PM, Erik Johnson <
>>>>>>>>>                   
>>> [EMAIL PROTECTED]>wrote:
>>>       
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> First off, thanks to everyone for running servers for the demo.
>>>>>>>>>>                     
>> We
>>     
>>> knew
>>>       
>>>>>>>>>> going into the release that we were going to need to figure out
>>>>>>>>>>                     
>>> some ways to
>>>       
>>>>>>>>>> make it worth it for server administrators, and now we have a ton
>>>>>>>>>>                     
>>> of
>>>       
>>>>>>>>>> feedback to work with.
>>>>>>>>>>
>>>>>>>>>> Right now we're looking at ways that server administrators can
>>>>>>>>>>                     
>> both
>>     
>>> build a
>>>       
>>>>>>>>>> community around their game server (by subscribing to
>>>>>>>>>>                     
>> matchmaking)
>>     
>>> as well
>>>       
>>>>>>>>>> as service their group of "regulars" that play on their server.
>>>>>>>>>>                     
>>> Hooking game
>>>       
>>>>>>>>>> servers into Steam Community is going to be our first step, and
>>>>>>>>>>                     
>>> we're
>>>       
>>>>>>>>>> working on that now.
>>>>>>>>>>
>>>>>>>>>> There is a key difference between Left 4 Dead and games like
>>>>>>>>>>                     
>>> Counter-Strike
>>>       
>>>>>>>>>> and Team Fortress in terms of matchmaking that we wanted to
>>>>>>>>>>                     
>> solve,
>>     
>>> and
>>>       
>>>>>>>>>> didn't think the server browser could accomplish. In CS and TF2,
>>>>>>>>>>                     
>>> you can
>>>       
>>>>>>>>>> have 2 or 3 players leave in the middle of a game, have their
>>>>>>>>>>                     
>> slots
>>     
>>> filled
>>>       
>>>>>>>>>> by new people, and everyone else's experience doesn't completely
>>>>>>>>>>                     
>>> suffer.
>>>       
>>>>>>>>>> When a player or two leaves Left 4 Dead the game suffers quite a
>>>>>>>>>>                     
>>> bit, and we
>>>       
>>>>>>>>>> were worried that the server browser model wasn't the right one
>>>>>>>>>>                     
>> for
>>     
>>> this
>>>       
>>>>>>>>>> game. In hindsight, there are a number of cases where the server
>>>>>>>>>>                     
>>> browser
>>>       
>>>>>>>>>> does a better job than the new matchmaking system does, so it is
>>>>>>>>>>                     
>>> highly
>>>       
>>>>>>>>>> likely that we'll be adding it back in soon. It isn't trivially
>>>>>>>>>>                     
>>> easy to turn
>>>       
>>>>>>>>>> back on, but there is overlap between it and the Steam Community
>>>>>>>>>>                     
>>> work we'd
>>>       
>>>>>>>>>> like to do.
>>>>>>>>>>
>>>>>>>>>> Right now we're working toward getting that release out within a
>>>>>>>>>>                     
>>> week or
>>>       
>>>>>>>>>> so.
>>>>>>>>>>
>>>>>>>>>> There are a number of Valve employees reading all of the posts on
>>>>>>>>>>                     
>>> this
>>>       
>>>>>>>>>> list, and while we can't reply to every question that comes
>>>>>>>>>>                     
>> across,
>>     
>>> the
>>>       
>>>>>>>>>> discussions here are ones we reference commonly when talking
>>>>>>>>>>                     
>> about
>>     
>>> what to
>>>       
>>>>>>>>>> do next internally.
>>>>>>>>>>
>>>>>>>>>> _______________________________________________
>>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>>                     
>>> archives,
>>>       
>>>>>>>>>> please visit:
>>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> _______________________________________________
>>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>>                   
>>> archives, please visit:
>>>       
>>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>> _______________________________________________
>>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>>                 
>>> archives, please visit:
>>>       
>>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>                 
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>>               
>> archives,
>>     
>>> please visit:
>>>       
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list
>>>>>>             
>> archives,
>>     
>>> please visit:
>>>       
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>           
>>> please visit:
>>>       
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>         
>>> please visit:
>>>       
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>         
>>> please visit:
>>>       
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>         
>>> _______________________________________________
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>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>       
>> _______________________________________________
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>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>     
> _______________________________________________
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> visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>   


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