Fine.  You want constructive criticism?  Here it is.  Keep it simple.  
Stop trying to reinvent the wheel.  Give us  a simple single tabbed 
server browser with a filter system and stop with this console copycat 
garbage.  I am a PC gamer for a reason.  If I wanted an xbox I would go 
out out and buy one.


Erik Johnson wrote:
> For these lists to be useful, both to admins and us, these kinds of threads 
> need to stop. If you want to get super angry in e-mail, people should send it 
> directly to me and not to a list with over a thousand e-mail addresses on it.
>
> Criticism is completely OK on this list as long as it is constructive, which 
> 90% of it has been. Grandstanding and talking about how much you hate Valve 
> is not really useful to anyone.
>
> I'm going to try the 1 strike and you're out policy for a while on the list 
> and see how that goes. If people are really upset about something and want to 
> shoot me an e-mail, that is OK and won't get you banned.
>
> -----Original Message-----
> From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Timothy L 
> Havener
> Sent: Wednesday, November 12, 2008 11:04 AM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Status
>
> I overreact when I'm frustrated...as I am with Valve.  I love their
> games but I am getting really tired of hosting servers for their games
> when they are continually twisting my arm as an admin to accept things
> which make it harder to build a community around those same games.  It
> just feels like they have forgotten what got them where they are.
>
> Leonard L. Church wrote:
>   
>> So why are you still on this list? Give up already.
>>
>> Timothy L Havener wrote:
>>
>>     
>>> I had that hope after the custom tab debacle. I now no longer hold onto
>>> it. I give up on Valve.
>>>
>>> [ЯтR] The-/<iller wrote:
>>>
>>>       
>>>> Hopefully its only nibbling in ignorance, as we are they're bread and
>>>> butter, and hopefully it will be balanced in the end, keep console as
>>>> console and PC above it all.
>>>>
>>>> Timothy L Havener wrote:
>>>>
>>>>
>>>>         
>>>>> Where once Valve was an innovator in the way we play online games they
>>>>> have no become a force of complete destruction to the way we play PC
>>>>> games.  By reverting to a console style server browser they have
>>>>> devolved their game into an Idoit's Guide to Online Gaming.  This is
>>>>> just another move on the chess board to marginalize server admins and
>>>>> take complete control of the gaming experience.  Anyone who doesn't see
>>>>> that is blind.  I had a little respect for them left after TF2 and it is
>>>>> now gone. Keep pissing off admins, Valve, its always good to bite the
>>>>> hand that feeds you.  I'm sure those uneducated gamers out there that
>>>>> you are catering to will step up to the plate when all of us are gone.
>>>>> Good luck with that.
>>>>>
>>>>>
>>>>>
>>>>> Dj Satane wrote:
>>>>>
>>>>>
>>>>>
>>>>>           
>>>>>> Let me get something straight, Erik wrote: " When a player or two leaves
>>>>>> Left 4 Dead the game suffers quite a bit, and we were worried that the
>>>>>> server browser model wasn't the right one for this game."
>>>>>>
>>>>>> Erik, you don't explain the matchmaking how it solves the problem you
>>>>>> are talking about. How does "console style" matchmaking solves the 
>>>>>> problem
>>>>>> of people leaving a left 4 dead game? How does server browser supposedly
>>>>>> does not solve this problem?
>>>>>>
>>>>>> On Mon, Nov 10, 2008 at 2:08 PM, Erik Johnson <[EMAIL PROTECTED]>wrote:
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> First off, thanks to everyone for running servers for the demo. We knew
>>>>>>> going into the release that we were going to need to figure out some 
>>>>>>> ways to
>>>>>>> make it worth it for server administrators, and now we have a ton of
>>>>>>> feedback to work with.
>>>>>>>
>>>>>>> Right now we're looking at ways that server administrators can both 
>>>>>>> build a
>>>>>>> community around their game server (by subscribing to matchmaking) as 
>>>>>>> well
>>>>>>> as service their group of "regulars" that play on their server. Hooking 
>>>>>>> game
>>>>>>> servers into Steam Community is going to be our first step, and we're
>>>>>>> working on that now.
>>>>>>>
>>>>>>> There is a key difference between Left 4 Dead and games like 
>>>>>>> Counter-Strike
>>>>>>> and Team Fortress in terms of matchmaking that we wanted to solve, and
>>>>>>> didn't think the server browser could accomplish. In CS and TF2, you can
>>>>>>> have 2 or 3 players leave in the middle of a game, have their slots 
>>>>>>> filled
>>>>>>> by new people, and everyone else's experience doesn't completely suffer.
>>>>>>> When a player or two leaves Left 4 Dead the game suffers quite a bit, 
>>>>>>> and we
>>>>>>> were worried that the server browser model wasn't the right one for this
>>>>>>> game. In hindsight, there are a number of cases where the server browser
>>>>>>> does a better job than the new matchmaking system does, so it is highly
>>>>>>> likely that we'll be adding it back in soon. It isn't trivially easy to 
>>>>>>> turn
>>>>>>> back on, but there is overlap between it and the Steam Community work 
>>>>>>> we'd
>>>>>>> like to do.
>>>>>>>
>>>>>>> Right now we're working toward getting that release out within a week or
>>>>>>> so.
>>>>>>>
>>>>>>> There are a number of Valve employees reading all of the posts on this
>>>>>>> list, and while we can't reply to every question that comes across, the
>>>>>>> discussions here are ones we reference commonly when talking about what 
>>>>>>> to
>>>>>>> do next internally.
>>>>>>>
>>>>>>> _______________________________________________
>>>>>>> To unsubscribe, edit your list preferences, or view the list archives,
>>>>>>> please visit:
>>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>
>>>>>>>               
>>>>>> _______________________________________________
>>>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>>>> please visit:
>>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>>             
>>>>> _______________________________________________
>>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>>> please visit:
>>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>           
>>>> _______________________________________________
>>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>>> please visit:
>>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>>
>>>>
>>>>
>>>>         
>>> _______________________________________________
>>> To unsubscribe, edit your list preferences, or view the list archives, 
>>> please visit:
>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>>
>>>       
>> _______________________________________________
>> To unsubscribe, edit your list preferences, or view the list archives, 
>> please visit:
>> http://list.valvesoftware.com/mailman/listinfo/hlds
>>
>>     
>
>
> _______________________________________________
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> visit:
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>   


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