I've been wondering the same thing. In my server, alltalk is set to 1, and as infected I could hear the survivors, but in another friends server, alltalk was set to 1, but I could not the other team.
On 11/20/08, Jonah Hirsch <[EMAIL PROTECTED]> wrote: > > Hey everyone. > By default, in left4dead, sv_alltalk is set to 1. > Whenever I played versus, I haven't been able to hear the other team (or > the teams I've played against just never talked). I went in one server > the other night, and while playing as the infected, I could hear the > survivors talking. sv_alltalk was set to 1 in that server too. > > So, does sv_alltalk actually affect anything in Left4Dead? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

