I've been wondering the same thing.  In my server, alltalk is set to 1, and
as infected I could hear the survivors, but in another friends server,
alltalk was set to 1, but I could not the other team.

On 11/20/08, Jonah Hirsch <[EMAIL PROTECTED]> wrote:
>
> Hey everyone.
> By default, in left4dead, sv_alltalk is set to 1.
> Whenever I played versus, I haven't been able to hear the other team (or
> the teams I've played against just never talked). I went in one server
> the other night, and while playing as the infected, I could hear the
> survivors talking. sv_alltalk was set to 1 in that server too.
>
> So, does sv_alltalk actually affect anything in Left4Dead?
>
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