I've had it on alltalk one map and then the next it was off... I think it's meant to turn off in versus mode but it may not sometimes.
On Thu, Nov 20, 2008 at 8:03 PM, gulfy <[EMAIL PROTECTED]> wrote: > I've been wondering the same thing. In my server, alltalk is set to 1, and > as infected I could hear the survivors, but in another friends server, > alltalk was set to 1, but I could not the other team. > > On 11/20/08, Jonah Hirsch <[EMAIL PROTECTED]> wrote: > > > > Hey everyone. > > By default, in left4dead, sv_alltalk is set to 1. > > Whenever I played versus, I haven't been able to hear the other team (or > > the teams I've played against just never talked). I went in one server > > the other night, and while playing as the infected, I could hear the > > survivors talking. sv_alltalk was set to 1 in that server too. > > > > So, does sv_alltalk actually affect anything in Left4Dead? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

