In Left4Dead, I've noticed that the map line is missing from the output 
of the status command.

hostname: L4D TESTING
version : 1.0.0.5/37 3666 secure
udp/ip  :  192.168.5.115:27015 os(Windows) type(dedicated)
players : 0 humans, 0 bots (8 max) (hibernating)

# userid name uniqueid connected ping loss state rate adr
#end

This is on an up-to-date Windows server. I have map specified on the 
command line, but this stays the same even changing to a different map.


Here is the output from someone else's linux server.

hostname: l4dnewbs.com - tf2newbs.com
version : 1.0.0.5/37 3663 insecure (secure mode enabled, disconnected 
from Steam3)
udp/ip  :  69.44.133.18:27018 os(Linux) type(dedicated)
map     : l4d_vs_hospital03_sewers
players : 8 humans, 0 bots (8 max) (not hibernating)

Is anyone else experiencing this?


On an unrelated (to this, but still to hlds) and random note, if I'm 
running AoC dedicated server (from hldsupdatetool, not through Steam), 
Steam says I am In-Game D.I.P.R.I.P.... WTF

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