In Left4Dead, I've noticed that the map line is missing from the output of the status command.
hostname: L4D TESTING version : 1.0.0.5/37 3666 secure udp/ip : 192.168.5.115:27015 os(Windows) type(dedicated) players : 0 humans, 0 bots (8 max) (hibernating) # userid name uniqueid connected ping loss state rate adr #end This is on an up-to-date Windows server. I have map specified on the command line, but this stays the same even changing to a different map. Here is the output from someone else's linux server. hostname: l4dnewbs.com - tf2newbs.com version : 1.0.0.5/37 3663 insecure (secure mode enabled, disconnected from Steam3) udp/ip : 69.44.133.18:27018 os(Linux) type(dedicated) map : l4d_vs_hospital03_sewers players : 8 humans, 0 bots (8 max) (not hibernating) Is anyone else experiencing this? On an unrelated (to this, but still to hlds) and random note, if I'm running AoC dedicated server (from hldsupdatetool, not through Steam), Steam says I am In-Game D.I.P.R.I.P.... WTF _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

