Yep. I see the same thing here, no map.

On Tue, Dec 2, 2008 at 9:42 PM, Nicholas Hastings <[EMAIL PROTECTED]>wrote:

> Same when awake
>
> hostname: L4D TESTING
> version : 1.0.0.5/37 3666 secure
> udp/ip  :  192.168.5.115:27015 os(Windows) type(dedicated)
> players : 0 humans, 0 bots (4 max) (not hibernating)
>
> # userid name uniqueid connected ping loss state rate adr
> # 2 "Zoey" BOT active
> # 3 "Louis" BOT active
> # 4 "Francis" BOT active
> # 5 "Bill" BOT active
> #end
>
> msleeper wrote:
> > I don't have a windows box so I can't test, but I notice that your
> > server is Hibernating but the other one is not. Do you still not get a
> > map reported when your server has players on it?
> >
> > On Tue, 2008-12-02 at 22:33 -0500, Nicholas Hastings wrote:
> >
> >> In Left4Dead, I've noticed that the map line is missing from the output
> >> of the status command.
> >>
> >> hostname: L4D TESTING
> >> version : 1.0.0.5/37 3666 secure
> >> udp/ip  :  192.168.5.115:27015 os(Windows) type(dedicated)
> >> players : 0 humans, 0 bots (8 max) (hibernating)
> >>
> >> # userid name uniqueid connected ping loss state rate adr
> >> #end
> >>
> >> This is on an up-to-date Windows server. I have map specified on the
> >> command line, but this stays the same even changing to a different map.
> >>
> >>
> >> Here is the output from someone else's linux server.
> >>
> >> hostname: l4dnewbs.com - tf2newbs.com
> >> version : 1.0.0.5/37 3663 insecure (secure mode enabled, disconnected
> >> from Steam3)
> >> udp/ip  :  69.44.133.18:27018 os(Linux) type(dedicated)
> >> map     : l4d_vs_hospital03_sewers
> >> players : 8 humans, 0 bots (8 max) (not hibernating)
> >>
> >> Is anyone else experiencing this?
> >>
> >>
> >> On an unrelated (to this, but still to hlds) and random note, if I'm
> >> running AoC dedicated server (from hldsupdatetool, not through Steam),
> >> Steam says I am In-Game D.I.P.R.I.P.... WTF
> >>
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> >
> >
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