To compare and constrast, this isn't happening on linux for me: [EMAIL PROTECTED]:~$ nc localhost 9001 status hostname: 127001.org [Left 4 Dead] version : 1.0.0.5/37 3663 secure udp/ip : 84.244.189.89:27035 os(Linux) type(dedicated) map : l4d_smalltown03_ranchhouse players : 4 humans, 0 bots (4 max) (not hibernating)
> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL > Sent: 03 December 2008 03:50 > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] [L4D] Map line missing on status output > > Yep. I see the same thing here, no map. > > On Tue, Dec 2, 2008 at 9:42 PM, Nicholas Hastings > <[EMAIL PROTECTED]>wrote: > > > Same when awake > > > > hostname: L4D TESTING > > version : 1.0.0.5/37 3666 secure > > udp/ip : 192.168.5.115:27015 os(Windows) type(dedicated) > players : 0 > > humans, 0 bots (4 max) (not hibernating) > > > > # userid name uniqueid connected ping loss state rate adr # > 2 "Zoey" > > BOT active # 3 "Louis" BOT active # 4 "Francis" BOT active > # 5 "Bill" > > BOT active #end > > > > msleeper wrote: > > > I don't have a windows box so I can't test, but I notice > that your > > > server is Hibernating but the other one is not. Do you > still not get > > > a map reported when your server has players on it? > > > > > > On Tue, 2008-12-02 at 22:33 -0500, Nicholas Hastings wrote: > > > > > >> In Left4Dead, I've noticed that the map line is missing from the > > >> output of the status command. > > >> > > >> hostname: L4D TESTING > > >> version : 1.0.0.5/37 3666 secure > > >> udp/ip : 192.168.5.115:27015 os(Windows) > type(dedicated) players > > >> : 0 humans, 0 bots (8 max) (hibernating) > > >> > > >> # userid name uniqueid connected ping loss state rate adr #end > > >> > > >> This is on an up-to-date Windows server. I have map specified on > > >> the command line, but this stays the same even changing > to a different map. > > >> > > >> > > >> Here is the output from someone else's linux server. > > >> > > >> hostname: l4dnewbs.com - tf2newbs.com version : 1.0.0.5/37 3663 > > >> insecure (secure mode enabled, disconnected from Steam3) > udp/ip : > > >> 69.44.133.18:27018 os(Linux) type(dedicated) > > >> map : l4d_vs_hospital03_sewers > > >> players : 8 humans, 0 bots (8 max) (not hibernating) > > >> > > >> Is anyone else experiencing this? > > >> > > >> > > >> On an unrelated (to this, but still to hlds) and random note, if > > >> I'm running AoC dedicated server (from hldsupdatetool, > not through > > >> Steam), Steam says I am In-Game D.I.P.R.I.P.... WTF > > >> > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list > > >> archives, > > please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > > > archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

