To compare and constrast, this isn't happening on linux for me:

[EMAIL PROTECTED]:~$ nc localhost 9001
status
hostname: 127001.org [Left 4 Dead]
version : 1.0.0.5/37 3663 secure
udp/ip  :  84.244.189.89:27035 os(Linux) type(dedicated)
map     : l4d_smalltown03_ranchhouse
players : 4 humans, 0 bots (4 max) (not hibernating) 

> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of Cc2iscooL
> Sent: 03 December 2008 03:50
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] [L4D] Map line missing on status output
> 
> Yep. I see the same thing here, no map.
> 
> On Tue, Dec 2, 2008 at 9:42 PM, Nicholas Hastings 
> <[EMAIL PROTECTED]>wrote:
> 
> > Same when awake
> >
> > hostname: L4D TESTING
> > version : 1.0.0.5/37 3666 secure
> > udp/ip  :  192.168.5.115:27015 os(Windows) type(dedicated) 
> players : 0 
> > humans, 0 bots (4 max) (not hibernating)
> >
> > # userid name uniqueid connected ping loss state rate adr # 
> 2 "Zoey" 
> > BOT active # 3 "Louis" BOT active # 4 "Francis" BOT active 
> # 5 "Bill" 
> > BOT active #end
> >
> > msleeper wrote:
> > > I don't have a windows box so I can't test, but I notice 
> that your 
> > > server is Hibernating but the other one is not. Do you 
> still not get 
> > > a map reported when your server has players on it?
> > >
> > > On Tue, 2008-12-02 at 22:33 -0500, Nicholas Hastings wrote:
> > >
> > >> In Left4Dead, I've noticed that the map line is missing from the 
> > >> output of the status command.
> > >>
> > >> hostname: L4D TESTING
> > >> version : 1.0.0.5/37 3666 secure
> > >> udp/ip  :  192.168.5.115:27015 os(Windows) 
> type(dedicated) players 
> > >> : 0 humans, 0 bots (8 max) (hibernating)
> > >>
> > >> # userid name uniqueid connected ping loss state rate adr #end
> > >>
> > >> This is on an up-to-date Windows server. I have map specified on 
> > >> the command line, but this stays the same even changing 
> to a different map.
> > >>
> > >>
> > >> Here is the output from someone else's linux server.
> > >>
> > >> hostname: l4dnewbs.com - tf2newbs.com version : 1.0.0.5/37 3663 
> > >> insecure (secure mode enabled, disconnected from Steam3) 
> udp/ip  :  
> > >> 69.44.133.18:27018 os(Linux) type(dedicated)
> > >> map     : l4d_vs_hospital03_sewers
> > >> players : 8 humans, 0 bots (8 max) (not hibernating)
> > >>
> > >> Is anyone else experiencing this?
> > >>
> > >>
> > >> On an unrelated (to this, but still to hlds) and random note, if 
> > >> I'm running AoC dedicated server (from hldsupdatetool, 
> not through 
> > >> Steam), Steam says I am In-Game D.I.P.R.I.P.... WTF
> > >>
> > >> _______________________________________________
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> > please visit:
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> > >>
> > >
> > >
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> > >
> > >
> >
> >
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