Update: I even tried disabling MM and SM and it's still crashing. Anyone
know why? Win2k3 :/

-Jeff


On Thu, Dec 11, 2008 at 5:48 PM, Jeff Sugar <[email protected]> wrote:

> I'm on Windows Server 2k3 and this is repeatedly crashing on me, while it
> was fine before the update. Anyone else getting this or have a fix?
>
> -Jeff
>
>
>
> On Thu, Dec 11, 2008 at 5:33 PM, P. Bhandal <[email protected]> wrote:
>
>> Is there any comment on the map-to-map timeout disconnect issue?
>>
>> On Thu, Dec 11, 2008 at 8:13 PM, Jason Ruymen <[email protected]
>> >wrote:
>>
>> > A required update for Team Fortress 2 has been released.  Please run
>> > hldsupdatetool to receive the update.  The specific changes include:
>> >
>> > - The Engineer's teleporters can now be upgraded to level three. It will
>> > recharge faster the higher level it is
>> > - The Engineer's dispensers can now be upgraded to level three. It will
>> > give out metal and heal faster as it is upgraded
>> > - Spies will be able to recharge their cloaking ability by picking up
>> ammo
>> > off of the ground or from health cabinets
>> > - Some changes to the second part of the first stage of Goldrush to give
>> > the attackers more of an advantage
>> > - Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's
>> > minigun, etc.) can now break apart the Demoman's stickybombs
>> > - The icon on the HUD for a person calling for Medic will now give more
>> > information to the medic (if the target is low on health, on fire, etc.)
>> > - Added an achievement tracker that will allow people to choose specific
>> > achievements that they are trying to get
>> > - There is now a custom icon for death messages when the player was
>> killed
>> > from a critical hit
>> > - Added a new particle effect for when a player enters the water
>> > - Added smoke to the feet of a rocket jumping soldier
>> > - Players will now have some particles swirling around them so other
>> > players can see when they are overhealed
>> >
>> > Jason
>> >
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