yes - works fine for us (win03 server - Mani - Intel)

2008/12/12 Jeff Sugar <[email protected]>

> Update: I even tried disabling MM and SM and it's still crashing. Anyone
> know why? Win2k3 :/
>
> -Jeff
>
>
> On Thu, Dec 11, 2008 at 5:48 PM, Jeff Sugar <[email protected]> wrote:
>
> > I'm on Windows Server 2k3 and this is repeatedly crashing on me, while it
> > was fine before the update. Anyone else getting this or have a fix?
> >
> > -Jeff
> >
> >
> >
> > On Thu, Dec 11, 2008 at 5:33 PM, P. Bhandal <[email protected]> wrote:
> >
> >> Is there any comment on the map-to-map timeout disconnect issue?
> >>
> >> On Thu, Dec 11, 2008 at 8:13 PM, Jason Ruymen <[email protected]
> >> >wrote:
> >>
> >> > A required update for Team Fortress 2 has been released.  Please run
> >> > hldsupdatetool to receive the update.  The specific changes include:
> >> >
> >> > - The Engineer's teleporters can now be upgraded to level three. It
> will
> >> > recharge faster the higher level it is
> >> > - The Engineer's dispensers can now be upgraded to level three. It
> will
> >> > give out metal and heal faster as it is upgraded
> >> > - Spies will be able to recharge their cloaking ability by picking up
> >> ammo
> >> > off of the ground or from health cabinets
> >> > - Some changes to the second part of the first stage of Goldrush to
> give
> >> > the attackers more of an advantage
> >> > - Any weapons that fire bullets (shotguns, sniper's machine gun,
> heavy's
> >> > minigun, etc.) can now break apart the Demoman's stickybombs
> >> > - The icon on the HUD for a person calling for Medic will now give
> more
> >> > information to the medic (if the target is low on health, on fire,
> etc.)
> >> > - Added an achievement tracker that will allow people to choose
> specific
> >> > achievements that they are trying to get
> >> > - There is now a custom icon for death messages when the player was
> >> killed
> >> > from a critical hit
> >> > - Added a new particle effect for when a player enters the water
> >> > - Added smoke to the feet of a rocket jumping soldier
> >> > - Players will now have some particles swirling around them so other
> >> > players can see when they are overhealed
> >> >
> >> > Jason
> >> >
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> >
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