Linux server just got another update, it fixed problems on my end.

On Thu, Dec 11, 2008 at 21:34, Jeff Sugar <[email protected]> wrote:

> I do, yes...but I had sourcemod disabled so it shouldn't affect it :/
>
>
>
> On Thu, Dec 11, 2008 at 6:26 PM, Robert Whelan <[email protected]>
> wrote:
>
> > Do you run the runteamlogic extension for arena mode?, I killed that
> we're
> > am back in business.
> >
> > http://forums.alliedmods.net/showthread.php?p=726190
> >
> >
> >
> >
> > ________________________________
> > From: Jeff Sugar <[email protected]>
> > To: Half-Life dedicated Win32 server mailing list <
> > [email protected]>
> > Sent: Thursday, December 11, 2008 7:48:14 PM
> > Subject: Re: [hlds] Team Fortress 2 Update Available
> >
> > I'm on Windows Server 2k3 and this is repeatedly crashing on me, while it
> > was fine before the update. Anyone else getting this or have a fix?
> >
> > -Jeff
> >
> >
> > On Thu, Dec 11, 2008 at 5:33 PM, P. Bhandal <[email protected]> wrote:
> >
> > > Is there any comment on the map-to-map timeout disconnect issue?
> > >
> > > On Thu, Dec 11, 2008 at 8:13 PM, Jason Ruymen <
> [email protected]
> > > >wrote:
> > >
> > > > A required update for Team Fortress 2 has been released.  Please run
> > > > hldsupdatetool to receive the update.  The specific changes include:
> > > >
> > > > - The Engineer's teleporters can now be upgraded to level three. It
> > will
> > > > recharge faster the higher level it is
> > > > - The Engineer's dispensers can now be upgraded to level three. It
> will
> > > > give out metal and heal faster as it is upgraded
> > > > - Spies will be able to recharge their cloaking ability by picking up
> > > ammo
> > > > off of the ground or from health cabinets
> > > > - Some changes to the second part of the first stage of Goldrush to
> > give
> > > > the attackers more of an advantage
> > > > - Any weapons that fire bullets (shotguns, sniper's machine gun,
> > heavy's
> > > > minigun, etc.) can now break apart the Demoman's stickybombs
> > > > - The icon on the HUD for a person calling for Medic will now give
> more
> > > > information to the medic (if the target is low on health, on fire,
> > etc.)
> > > > - Added an achievement tracker that will allow people to choose
> > specific
> > > > achievements that they are trying to get
> > > > - There is now a custom icon for death messages when the player was
> > > killed
> > > > from a critical hit
> > > > - Added a new particle effect for when a player enters the water
> > > > - Added smoke to the feet of a rocket jumping soldier
> > > > - Players will now have some particles swirling around them so other
> > > > players can see when they are overhealed
> > > >
> > > > Jason
> > > >
> > > > _______________________________________________
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> > > >
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> >
> >
> >
> >
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> >
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-- 
-dave foster
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