Do you run the runteamlogic extension for arena mode?, I killed that we're am 
back in business.

http://forums.alliedmods.net/showthread.php?p=726190




________________________________
From: Jeff Sugar <[email protected]>
To: Half-Life dedicated Win32 server mailing list <[email protected]>
Sent: Thursday, December 11, 2008 7:48:14 PM
Subject: Re: [hlds] Team Fortress 2 Update Available

I'm on Windows Server 2k3 and this is repeatedly crashing on me, while it
was fine before the update. Anyone else getting this or have a fix?

-Jeff


On Thu, Dec 11, 2008 at 5:33 PM, P. Bhandal <[email protected]> wrote:

> Is there any comment on the map-to-map timeout disconnect issue?
>
> On Thu, Dec 11, 2008 at 8:13 PM, Jason Ruymen <[email protected]
> >wrote:
>
> > A required update for Team Fortress 2 has been released.  Please run
> > hldsupdatetool to receive the update.  The specific changes include:
> >
> > - The Engineer's teleporters can now be upgraded to level three. It will
> > recharge faster the higher level it is
> > - The Engineer's dispensers can now be upgraded to level three. It will
> > give out metal and heal faster as it is upgraded
> > - Spies will be able to recharge their cloaking ability by picking up
> ammo
> > off of the ground or from health cabinets
> > - Some changes to the second part of the first stage of Goldrush to give
> > the attackers more of an advantage
> > - Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's
> > minigun, etc.) can now break apart the Demoman's stickybombs
> > - The icon on the HUD for a person calling for Medic will now give more
> > information to the medic (if the target is low on health, on fire, etc.)
> > - Added an achievement tracker that will allow people to choose specific
> > achievements that they are trying to get
> > - There is now a custom icon for death messages when the player was
> killed
> > from a critical hit
> > - Added a new particle effect for when a player enters the water
> > - Added smoke to the feet of a rocket jumping soldier
> > - Players will now have some particles swirling around them so other
> > players can see when they are overhealed
> >
> > Jason
> >
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