Wait, does the hunter break down the door in the process? That's by design, I've done that myself.
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Patrick Shelley Sent: Tuesday, January 13, 2009 5:33 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] L4D Bugs If theres an update to l4d soon - i wonder if they can stop the hunter pouncing thru any closed door or wall - including closed safe room doors. This is how u do it: as a hunter, crouch about 5 feet away from a door or wall that has an adjoining room (ie. not the void) look DIRECTLY down - move towards the wall or door (whilst still looking DIRECTLY down) just before contact with the wall or door - pounce and hey presto your thru the closed wall or door if your clever enough and there is a survior on the opposite side, as soon as you are thru, it pounces him in the same breath. please fix that one Valve _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

