is it possible using pred's sourcemod plugin to give the wait command a
cheat flag, so it cannot be used unless cheats are enabled?

On Sat, Feb 21, 2009 at 8:35 AM, AnAkIn . <[email protected]> wrote:

> any news? could this be fixed with the scout update? :)
>
> 2009/2/12 AnAkIn . <[email protected]>
>
> > Yes, should be fixed. Every league has it thinking it works...and a lot
> of
> > people are using illegal scripts.
> >
> > 2009/2/12 Dj Satane <[email protected]>
> >
> > this should be fixed, as this is important server cvar towards leagues.
> >>
> >> On Wed, Feb 11, 2009 at 10:27 PM, Nicholas Hastings <
> [email protected]
> >> >wrote:
> >>
> >> > Not sure about other games, but setting sv_allow_wait_command to 0
> does
> >> > not seem to actually block wait in tf2.
> >> >
> >> > For example, even after setting to not allow, doing  "say bleh ; wait
> >> > 1000 ; explode" still has the wait time before exploding
> >> >
> >> > "sv_allow_wait_command" = "0" ( def. "1" )
> >> >  replicated
> >> >  - Allow or disallow the wait command on clients connected to this
> >> server.
> >> >
> >> > This is the case on Windows servers. I don't have a linux one to try
> at
> >> > the moment. Is anyone else experiencing this?
> >> >
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> >
> >
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-- 
>From Ben B. (Goerge)
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