Yes, this is still broken :( I hope it gets a fix soon, we really need this to block fast fire scripts.
2009/3/25 Octo <[email protected]> > This appears to still be broken, Is there some other setting that needs to > be set? > > On Wed, Feb 11, 2009 at 10:27:25PM -0500, Nicholas Hastings wrote: > > Not sure about other games, but setting sv_allow_wait_command to 0 does > > not seem to actually block wait in tf2. > > > > For example, even after setting to not allow, doing "say bleh ; wait > > 1000 ; explode" still has the wait time before exploding > > > > "sv_allow_wait_command" = "0" ( def. "1" ) > > replicated > > - Allow or disallow the wait command on clients connected to this > server. > > > > This is the case on Windows servers. I don't have a linux one to try at > > the moment. Is anyone else experiencing this? > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

