This appears to still be broken, Is there some other setting that needs to be set?
On Wed, Feb 11, 2009 at 10:27:25PM -0500, Nicholas Hastings wrote: > Not sure about other games, but setting sv_allow_wait_command to 0 does > not seem to actually block wait in tf2. > > For example, even after setting to not allow, doing "say bleh ; wait > 1000 ; explode" still has the wait time before exploding > > "sv_allow_wait_command" = "0" ( def. "1" ) > replicated > - Allow or disallow the wait command on clients connected to this server. > > This is the case on Windows servers. I don't have a linux one to try at > the moment. Is anyone else experiencing this? > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

