Ooh, that'd be pretty cool. There's a whole medal ranking system, and 
every time you get x achievements, your medal is upgraded (and your 
characters actually wear the medals).

Jake Skenna wrote:
> I really wish awards for achievements were some sort of image of a medal.
> Not something that affects the game.
>
> On Sat, Feb 28, 2009 at 9:45 AM, Patrick Shelley <[email protected]>wrote:
>
>   
>> I really like 4
>>
>> On Sat, Feb 28, 2009 at 2:29 PM, Cc2iscooL <[email protected]> wrote:
>>
>>     
>>> Not completely, as people could still earn the achievements to feel like
>>> they're doing something which would mean four things.
>>>
>>> 1.) Not many people would use unlockers because they wouldn't need to.
>>> 2.) People who don't play often or who don't want to get achievements
>>>       
>> just
>>     
>>> to be on a level field with everyone else won't have to.
>>> 3.) People won't have to farm achievements and waste time unless for some
>>> reason they want to at that point.
>>> 4.) People who do want to have the weapons tied to achievements have the
>>> option of keeping it that way, but maybe there's a reward or another
>>> achievement that you have for *not* setting your weapons to be used for
>>>       
>> all
>>     
>>> achievements.
>>>
>>> On Sat, Feb 28, 2009 at 3:27 AM, tgnwells <[email protected]> wrote:
>>>
>>>       
>>>> What's the point of having the weapons tied to the achievements *at
>>>>         
>> all*
>>     
>>>> if you can just go into the options menu and unlock them with one mouse
>>>> click?
>>>>
>>>> I feel there's some compromise that could be had here, but that just
>>>> makes the whole system pointless.
>>>>
>>>> Clyde cide wrote:
>>>>         
>>>>> I reall do like Cc2iscool's idea. It is common ground for people on
>>>>>           
>>> both
>>>       
>>>>> sides of the argument to come together on
>>>>>
>>>>> On Fri, Feb 27, 2009 at 5:56 PM, Cc2iscooL <[email protected]>
>>>>>           
>>> wrote:
>>>       
>>>>>           
>>>>>> Maybe a better system would be to let the player decide.
>>>>>>
>>>>>> For instance...have an optional interface.
>>>>>>
>>>>>> If they change it to giving all weapons without achievements, it
>>>>>>             
>> will
>>     
>>>> give
>>>>         
>>>>>> them all the weapons and the achievements could be for a more "fun"
>>>>>> purpose.
>>>>>>
>>>>>> Or for the players that like getting achievements, they could have
>>>>>>             
>> the
>>     
>>>>>> option of disabling the weapons until they get enough achievements
>>>>>>             
>> for
>>     
>>>> the
>>>>         
>>>>>> actual milestones.
>>>>>>
>>>>>> Honestly either way people are going to get the weapons, whether
>>>>>>             
>> they
>>     
>>>>>> "cheat" and farm them or not...so why not let the player decide what
>>>>>>             
>>>> they
>>>>         
>>>>>> want to do?
>>>>>>
>>>>>> On Fri, Feb 27, 2009 at 4:19 PM, Spencer 'voogru' MacDonald <
>>>>>> [email protected]> wrote:
>>>>>>
>>>>>>
>>>>>>             
>>>>>>> IMO, they should just do away with the unlockables and make the new
>>>>>>>
>>>>>>>               
>>>>>> weapons
>>>>>>
>>>>>>             
>>>>>>> available.
>>>>>>>
>>>>>>> Everybody gets them anyway, one way or another, so it's a little
>>>>>>>
>>>>>>>               
>>>>>> pointless.
>>>>>>
>>>>>>             
>>>>>>> All you end up with is a corrupt achievements system where the
>>>>>>>               
>>> majority
>>>       
>>>>>> of
>>>>>>
>>>>>>             
>>>>>>> players farmed the achievements, solely to get the unlocks.
>>>>>>>
>>>>>>> -----Original Message-----
>>>>>>> From: [email protected]
>>>>>>> [mailto:[email protected]] On Behalf Of Jake
>>>>>>>               
>>> Skenna
>>>       
>>>>>>> Sent: Friday, February 27, 2009 4:55 PM
>>>>>>> To: Half-Life dedicated Win32 server mailing list
>>>>>>> Subject: Re: [hlds] Moving on
>>>>>>>
>>>>>>> I like getting them too, but the way the game has turned with
>>>>>>>               
>> people
>>     
>>>>>>> banning
>>>>>>> because of achievements or people downloading programs to get
>>>>>>>
>>>>>>>               
>>>>>> achievements
>>>>>>
>>>>>>             
>>>>>>> is sort of ridiculous. I used to have the opposite opinion, but
>>>>>>>               
>> after
>>     
>>>> the
>>>>         
>>>>>>> fourth class update I wish they would just remove unlockables and
>>>>>>>               
>>> make
>>>       
>>>>>> them
>>>>>>
>>>>>>             
>>>>>>> available from the start now.
>>>>>>>
>>>>>>> On Fri, Feb 27, 2009 at 2:18 PM, matan nov <[email protected]>
>>>>>>>               
>>>> wrote:
>>>>         
>>>>>>>               
>>>>>>>> I like doing achievements (not grinding or using plugins and such,
>>>>>>>>
>>>>>>>>                 
>>>>>>> working
>>>>>>>
>>>>>>>               
>>>>>>>> towards them) to get the weapons, the big
>>>>>>>>                 
>> scout/heavy/medic/pyro/etc
>>     
>>>>>> boom
>>>>>>
>>>>>>             
>>>>>>>> only lasts a few days and everything goes back to normal, plus an
>>>>>>>>                 
>>>> extra
>>>>         
>>>>>>>> scout or two per team for the next few weeks, not that terrible.
>>>>>>>>
>>>>>>>> On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal <
>>>>>>>>                 
>>> [email protected]
>>>       
>>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> I agree that having the new weapons available right away does
>>>>>>>>>                   
>> make
>>     
>>>>>>> sense.
>>>>>>>
>>>>>>>               
>>>>>>>>> Less grinding is better, and the overload of one class would end
>>>>>>>>>
>>>>>>>>>                   
>>>>>>> sooner.
>>>>>>>
>>>>>>>               
>>>>>>>>> Not
>>>>>>>>> to mention that new players would no longer be alienated by not
>>>>>>>>>
>>>>>>>>>                   
>>>>>> having
>>>>>>
>>>>>>             
>>>>>>>> all
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> the different weapons to try out right away. Although that's just
>>>>>>>>>                   
>>> my
>>>       
>>>>>>>>> opinion.
>>>>>>>>>
>>>>>>>>>
>>>>>>>>> On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide <
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>> [email protected]
>>>>>>>>
>>>>>>>>                 
>>>>>>>>>> wrote:
>>>>>>>>>>
>>>>>>>>>> As we have all seen the Achievements locked to weapons is a bit
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>> divisive
>>>>>>>>
>>>>>>>>                 
>>>>>>>>> in
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> the community. I personally would like to see a split from this
>>>>>>>>>>                     
>> to
>>     
>>>>>>> you
>>>>>>>
>>>>>>>               
>>>>>>>>> get
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> the weapons straight out plus you have a nice amount of
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>> achievements
>>>>>>
>>>>>>             
>>>>>>>> that
>>>>>>>>
>>>>>>>>                 
>>>>>>>>>> actually mean something other than Ive got to get these to get
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>> those
>>>>>>
>>>>>>             
>>>>>>>>>> weapons. I play DODS this game has 50 or so achievements that
>>>>>>>>>>                     
>> are
>>     
>>>>>> not
>>>>>>
>>>>>>             
>>>>>>>>> tied
>>>>>>>>>
>>>>>>>>>                   
>>>>>>>>>> to weapons, imho its more fun and means more to get these
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>> achievements.
>>>>>>>
>>>>>>>               
>>>>>>>>>> Takes less of the pressure off to be able to compete with every
>>>>>>>>>>                     
>>> one
>>>       
>>>>>>>> else.
>>>>>>>>
>>>>>>>>                 
>>>>>>>>>>  If we moved away from the unlockables and to just achievements
>>>>>>>>>>                     
>>> and
>>>       
>>>>>>>>>> weapons,
>>>>>>>>>> we would also kill the farming servers, the "unlocker", moronic
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>> plugins,
>>>>>>>>
>>>>>>>>                 
>>>>>>>>>> and
>>>>>>>>>> would also cut down on all 1 class all the time as seen in
>>>>>>>>>> every previous update.
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>  I feel that now is the right time to have a serious discussion
>>>>>>>>>>                     
>> on
>>     
>>>>>>> the
>>>>>>>
>>>>>>>               
>>>>>>>>>> matter in light of F7 clans honey pot plugin and the drama its
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>> caused.
>>>>>>>
>>>>>>>               
>>>>>>>>>> _______________________________________________
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>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>> archives,
>>>>>>>
>>>>>>>               
>>>>>>>>>> please visit:
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>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>>                     
>>>>>>>>> _______________________________________________
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>>>>>>>>>
>>>>>>>>>                   
>>>>>> archives,
>>>>>>
>>>>>>             
>>>>>>>>> please visit:
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>>>>>>>>>
>>>>>>>>>
>>>>>>>>>                   
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>>>>>>>>                 
>>> archives,
>>>       
>>>>>>>> please visit:
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>>>>>>>>
>>>>>>>>
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>>>>>>>               
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>>>>>>             
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>>     
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>>>>>>
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>>>>>           
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>>     
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>>>>>
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>>     
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