I really wish awards for achievements were some sort of image of a medal.
Not something that affects the game.

On Sat, Feb 28, 2009 at 9:45 AM, Patrick Shelley <[email protected]>wrote:

> I really like 4
>
> On Sat, Feb 28, 2009 at 2:29 PM, Cc2iscooL <[email protected]> wrote:
>
> > Not completely, as people could still earn the achievements to feel like
> > they're doing something which would mean four things.
> >
> > 1.) Not many people would use unlockers because they wouldn't need to.
> > 2.) People who don't play often or who don't want to get achievements
> just
> > to be on a level field with everyone else won't have to.
> > 3.) People won't have to farm achievements and waste time unless for some
> > reason they want to at that point.
> > 4.) People who do want to have the weapons tied to achievements have the
> > option of keeping it that way, but maybe there's a reward or another
> > achievement that you have for *not* setting your weapons to be used for
> all
> > achievements.
> >
> > On Sat, Feb 28, 2009 at 3:27 AM, tgnwells <[email protected]> wrote:
> >
> > > What's the point of having the weapons tied to the achievements *at
> all*
> > > if you can just go into the options menu and unlock them with one mouse
> > > click?
> > >
> > > I feel there's some compromise that could be had here, but that just
> > > makes the whole system pointless.
> > >
> > > Clyde cide wrote:
> > > > I reall do like Cc2iscool's idea. It is common ground for people on
> > both
> > > > sides of the argument to come together on
> > > >
> > > > On Fri, Feb 27, 2009 at 5:56 PM, Cc2iscooL <[email protected]>
> > wrote:
> > > >
> > > >
> > > >> Maybe a better system would be to let the player decide.
> > > >>
> > > >> For instance...have an optional interface.
> > > >>
> > > >> If they change it to giving all weapons without achievements, it
> will
> > > give
> > > >> them all the weapons and the achievements could be for a more "fun"
> > > >> purpose.
> > > >>
> > > >> Or for the players that like getting achievements, they could have
> the
> > > >> option of disabling the weapons until they get enough achievements
> for
> > > the
> > > >> actual milestones.
> > > >>
> > > >> Honestly either way people are going to get the weapons, whether
> they
> > > >> "cheat" and farm them or not...so why not let the player decide what
> > > they
> > > >> want to do?
> > > >>
> > > >> On Fri, Feb 27, 2009 at 4:19 PM, Spencer 'voogru' MacDonald <
> > > >> [email protected]> wrote:
> > > >>
> > > >>
> > > >>> IMO, they should just do away with the unlockables and make the new
> > > >>>
> > > >> weapons
> > > >>
> > > >>> available.
> > > >>>
> > > >>> Everybody gets them anyway, one way or another, so it's a little
> > > >>>
> > > >> pointless.
> > > >>
> > > >>> All you end up with is a corrupt achievements system where the
> > majority
> > > >>>
> > > >> of
> > > >>
> > > >>> players farmed the achievements, solely to get the unlocks.
> > > >>>
> > > >>> -----Original Message-----
> > > >>> From: [email protected]
> > > >>> [mailto:[email protected]] On Behalf Of Jake
> > Skenna
> > > >>> Sent: Friday, February 27, 2009 4:55 PM
> > > >>> To: Half-Life dedicated Win32 server mailing list
> > > >>> Subject: Re: [hlds] Moving on
> > > >>>
> > > >>> I like getting them too, but the way the game has turned with
> people
> > > >>> banning
> > > >>> because of achievements or people downloading programs to get
> > > >>>
> > > >> achievements
> > > >>
> > > >>> is sort of ridiculous. I used to have the opposite opinion, but
> after
> > > the
> > > >>> fourth class update I wish they would just remove unlockables and
> > make
> > > >>>
> > > >> them
> > > >>
> > > >>> available from the start now.
> > > >>>
> > > >>> On Fri, Feb 27, 2009 at 2:18 PM, matan nov <[email protected]>
> > > wrote:
> > > >>>
> > > >>>
> > > >>>> I like doing achievements (not grinding or using plugins and such,
> > > >>>>
> > > >>> working
> > > >>>
> > > >>>> towards them) to get the weapons, the big
> scout/heavy/medic/pyro/etc
> > > >>>>
> > > >> boom
> > > >>
> > > >>>> only lasts a few days and everything goes back to normal, plus an
> > > extra
> > > >>>> scout or two per team for the next few weeks, not that terrible.
> > > >>>>
> > > >>>> On Fri, Feb 27, 2009 at 9:11 PM, Brent Veal <
> > [email protected]
> > > >>>>
> > > >>>>> wrote:
> > > >>>>>
> > > >>>>> I agree that having the new weapons available right away does
> make
> > > >>>>>
> > > >>> sense.
> > > >>>
> > > >>>>> Less grinding is better, and the overload of one class would end
> > > >>>>>
> > > >>> sooner.
> > > >>>
> > > >>>>> Not
> > > >>>>> to mention that new players would no longer be alienated by not
> > > >>>>>
> > > >> having
> > > >>
> > > >>>> all
> > > >>>>
> > > >>>>> the different weapons to try out right away. Although that's just
> > my
> > > >>>>> opinion.
> > > >>>>>
> > > >>>>>
> > > >>>>> On Fri, Feb 27, 2009 at 10:58 AM, Clyde cide <
> > > >>>>>
> > > >>>> [email protected]
> > > >>>>
> > > >>>>>> wrote:
> > > >>>>>>
> > > >>>>>> As we have all seen the Achievements locked to weapons is a bit
> > > >>>>>>
> > > >>>> divisive
> > > >>>>
> > > >>>>> in
> > > >>>>>
> > > >>>>>> the community. I personally would like to see a split from this
> to
> > > >>>>>>
> > > >>> you
> > > >>>
> > > >>>>> get
> > > >>>>>
> > > >>>>>> the weapons straight out plus you have a nice amount of
> > > >>>>>>
> > > >> achievements
> > > >>
> > > >>>> that
> > > >>>>
> > > >>>>>> actually mean something other than Ive got to get these to get
> > > >>>>>>
> > > >> those
> > > >>
> > > >>>>>> weapons. I play DODS this game has 50 or so achievements that
> are
> > > >>>>>>
> > > >> not
> > > >>
> > > >>>>> tied
> > > >>>>>
> > > >>>>>> to weapons, imho its more fun and means more to get these
> > > >>>>>>
> > > >>> achievements.
> > > >>>
> > > >>>>>> Takes less of the pressure off to be able to compete with every
> > one
> > > >>>>>>
> > > >>>> else.
> > > >>>>
> > > >>>>>>  If we moved away from the unlockables and to just achievements
> > and
> > > >>>>>> weapons,
> > > >>>>>> we would also kill the farming servers, the "unlocker", moronic
> > > >>>>>>
> > > >>>> plugins,
> > > >>>>
> > > >>>>>> and
> > > >>>>>> would also cut down on all 1 class all the time as seen in
> > > >>>>>> every previous update.
> > > >>>>>>
> > > >>>>>>
> > > >>>>>>  I feel that now is the right time to have a serious discussion
> on
> > > >>>>>>
> > > >>> the
> > > >>>
> > > >>>>>> matter in light of F7 clans honey pot plugin and the drama its
> > > >>>>>>
> > > >>> caused.
> > > >>>
> > > >>>>>> _______________________________________________
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> > > >>>>>>
> > > >>>>>>
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> > > >>>>>
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> > > >>
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> > > >>>>>
> > > >>>>>
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> > > >>
> > > >>
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> > > >
> > > >
> > >
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