The jump timing has been altered somehow, though. A few examples: * Engineers cannot jump on top of their sentries * On cp_badlands, you can no longer jump on top of the crates on the center point trains * On pl_frontier_b2, in BLU spawn, you can no longer jump from the track area to the train platform
Ryan On Thu, Mar 5, 2009 at 5:10 PM, Cc2iscooL <[email protected]> wrote: > You can duck ONCE in midair. > > On 3/5/09, Ryan Mannion <[email protected]> wrote: >> The duck in midair change makes it impossible to jump on top of >> crates, ledges, and many other map elements that are meant to be >> reachable by this method. These aren't exploitable areas - just normal >> parts of maps that take advantage of the delay involved in a >> crouch-jump as a tradeoff to using that path/area. Please revert this >> change or permit it to be reverted. >> >> Ryan >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> > > -- > Sent from my mobile device > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

