NoQueuedUpdateThread makes large amounts of action incredibly laggy.

-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Jason Ruymen
Sent: Friday, March 06, 2009 5:50 PM
To: Half-Life dedicated Win32 server mailing list;
[email protected]; [email protected]
Subject: [hlds] Team Fortress 2 Update Released

The required update for Team Fortress 2 has been released.  Please run
hldsupdatetool to receive it.  The specific changes include:

 - You can now duck twice in the air. Scout double jumps reset the in-air
jump counts
 - Increased the jump velocity to account for the tuned bounding box sizes.
Jump height should now match the prior-to-last-update heights
Added "tf_clamp_airducks" convar, set to 1 by default
   - Setting it to 0 will remove all constraints on ducking while in the
air. Useful for servers running RJ challenge maps.

Jason


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