Hi What's with the lag since the update 2 days ago? Here's what I encountered a few minutes ago on my server. Note the ping, as I usually have less than 20ms with my server. Many players were disconnected several time with a message like "connection net packet overflow" (don't remember exactly)
Here are some screenshots of my net_graph 4: http://www.coldorak.net/tf2/lag/lag1.jpg http://www.coldorak.net/tf2/lag/lag2.jpg http://www.coldorak.net/tf2/lag/lag3.jpg http://www.coldorak.net/tf2/lag/lag4.jpg About my server net settings: sv_minrate 20000 <--- tried with 10000 and 30000 sv_maxrate 30000 <-- tried with 30000 (while minrate=10k) to 100000 (while minrate=30k) decalfrequency 10 sv_maxupdaterate 100 sv_minupdaterate 66 sv_mincmdrate 66 sv_maxcmdrate 100 no fps_max setting. My cl_rate is 30000 but many players left it by default. Are other people experiencing the same problem? I saw a few mails talking about lag, so I thought I could add some info. My server is launched with -NoQueudUpdateThread. We talk about 10-20s lag every few minutes... Cold On Sat, Mar 7, 2009 at 4:31 PM, SmOoThEm <ad...@righttorule.com> wrote: > Like I said before, a simple pre-release beta test would help us ALL out in > this area. I'm sure valve would like to stop releasing broken "updates". > Its also takes a lot of time for admins to update 10+ servers daily. Most > of > the time were forced to shut down full servers during "prime" game time > because that's when valve decides it's time to release and go home. > > There is a better way to do these updates valve, please give us a chance > instead of blowing us off > -----Original Message----- > From: hlds-boun...@list.valvesoftware.com > [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris > Sent: Saturday, March 07, 2009 7:17 AM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Team Fortress 2 Update Released > > lag spikes here too... > > I appreciate Valve releasing updates and fixing bugs, but the last 10 or so > seem to have caused issues elsewhere, quite frankly I would prefer NOT to > get an update wait an extra two weeks and have an update which has been > thoroughly tested. > > Obviously there will be updates which break other things which are > difficult > to test, but seriously I cannot recall the last update which didnt require > subsequent updates to address issues the first broke. > > I'm becomming less and less impressed by the testers and QA processes. > > /me ends rant > > /me puts on flame suit > > /me hopes Valve reads. > On Sat, Mar 7, 2009 at 3:09 PM, Karl Weckstrom <k...@weckstrom.com> wrote: > > > lagspikes galore here too. > > > > -----Original Message----- > > From: hlds-boun...@list.valvesoftware.com [mailto: > > hlds-boun...@list.valvesoftware.com] On Behalf Of o k > > Sent: Friday, March 06, 2009 11:51 PM > > To: Half-Life dedicated Win32 server mailing list > > Subject: Re: [hlds] Team Fortress 2 Update Released > > > > Lag spikes here, and whole teams disconnected. Very odd. I was running > fine > > before the most recent update. > > > > On Fri, Mar 6, 2009 at 11:43 PM, Clyde cide <thedrunkenbraw...@gmail.com > > >wrote: > > > > > Mine are running crash free! The Lag spikes though...... is another > story > > > > > > =( > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > -- http://www.coldfire.info _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds