Thanks Martin

(so many new voices/names!)

Thank you,
Alec Sanger
P: 248.941.3813
F: 313.286.8945



> From: [email protected]
> To: [email protected]; [email protected]
> Date: Thu, 19 Mar 2009 11:07:49 -0700
> Subject: Re: [hlds] Team Fortress 2 Update Available
> 
> We are working on a fix. The Steam Service is not used by dedicated servers 
> and this assert can be ignored for now.
> 
> -----Original Message-----
> From: [email protected] 
> [mailto:[email protected]] On Behalf Of Robert Whelan
> Sent: Wednesday, March 18, 2009 7:24 PM
> To: Half-Life dedicated Win32 server mailing list; 
> [email protected]
> Subject: Re: [hlds] Team Fortress 2 Update Available
> 
> Still seeing mdmps on server start and:
> 
> steamservice.cpp (275) : Assertion Failed: Failed to start in-process Steam 
> Service
> 
> -win2k3 64x
> 
> 
> 
> ________________________________
> From: Jason Ruymen <[email protected]>
> To: Half-Life dedicated Win32 server mailing list 
> <[email protected]>; "[email protected]" 
> <[email protected]>; "[email protected]" 
> <[email protected]>
> Sent: Wednesday, March 18, 2009 7:52:12 PM
> Subject: [hlds] Team Fortress 2 Update Available
> 
> An optional update for Team Fortress 2 has been released.  Please run 
> hldsupdatetool to receive it.  The specific changes include:
> 
> Added Multicore Rendering:
> - This initial release is aimed at testing compatibility, so the option is 
> OFF by default
> - To turn it on, go to the Options->Video->Advanced dialog, and check the 
> "Multicore Rendering" option
> 
> Other changes:
> - Several performance improvements to decals and client bone/flex setup
> - A variety of alt-tab and mode switch fixes
> - Improvements to the way the engine initializes surround sound, fixing some 
> specific hardware cases
> - Fixed a crash on exit in Vista 64
> 
> Jason
> 
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> 
> 
> 
> 
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