Steambans works ok. We use it, and have caught about 10 people probably. The
trouble is that there is no easy way of submitting bans since a demo video
has to be taken of the offender to prove that they are, in fact cheating.
But it's not a bad resource to use if you want to avoid allowing
already-known offenders on your servers.

-Matt

On Wed, May 13, 2009 at 4:55 PM, Danny Heinrichs <[email protected]> wrote:

> Sorry to butt in, but this thread is proving to be invaluable, thanks so
> much!
>
> Do any of you use steambans, if so, how effective is it at eliminating
> cheaters with the aforementioned private bots?
>
> Danny
>
> On Wed, May 13, 2009 at 2:42 PM, Spencer 'voogru' MacDonald <
> [email protected]> wrote:
>
> > Lol one of the screenshots is from my server. Tempted to go thru the logs
> > and find em.
> >
> > -----Original Message-----
> > From: [email protected]
> > [mailto:[email protected]] On Behalf Of MjrNuT
> > Sent: Wednesday, May 13, 2009 4:34 PM
> > To: [email protected]
> > Subject: Re: [hlds] Recent cheaters
> >
> > *bows* to Mr. Meyer and AnAkin --
> >
> > Thanks for information.  Truthfully, I could maybe speak to 10% of the
> TF2
> > Hack info thread.  gaw!  Fortunately, our community is small and
> therefore
> > seems like we just don't that much traffic in that fashion, (knocks on
> the
> > PC wood).  I would like to be better at helping to ensure with our
> > community
> > that things can be caught with confidence, or some reasonable confidence.
> >
> > We run the server sv_pure 1.  At one time I did edit the whitelist to
> only
> > allow Steam content.  Someone here posted a while back what that was and
> > forgive me in forgetting your contribution.  However, it seems the TF2
> Hack
> > info thread and the addition of AnAkin certainly doesn't prevent hacks.
> >
> > May I contact either of your outside of list for further knowledge and
> > assistance?  Basically, I'm interested in what you might deem as basic
> > fundamental things that could be implemented.  We keep sv_pure 1 to allow
> > sprays as the only reason.
> >
> > Thanks so much for the insight and if it's not a problem, would love to
> > cite
> > your TF2 Hack thread for our use.
> >
> >
> > [FLASH] MjrNuT
> > Arise from Flames and Ash, Behold Immortality
> >
> > www.flamesandash.com
> >
> >
> > Message: 3
> > Date: Wed, 13 May 2009 10:35:30 -0600
> > From: Haven Meyer <[email protected]>
> > Subject: Re: [hlds] Recent cheaters
> > To: Half-Life dedicated Win32 server mailing list
> >       <[email protected]>
> > Message-ID:
> >       <[email protected]>
> > Content-Type: text/plain; charset=ISO-8859-1
> >
> > The VAC system has a lot a loopholes in it. Players such as 'Helios' and
> > the
> > AA crew have been using the same basic (C++) framework for years and
> still
> > certain loopholes haven't been filled. Then again, the ones that do get
> > filled get bypassed in a matter of hours. Aside from that, you've got
> your
> > mat hacks which with the current system, will never be sniffed by the
> VAC.
> > One thing to note though- if you see a jump of hackers in your server,
> then
> > there was probably a released client that made it public. A few months
> back
> > we saw blatant aimbots / nospread (perfect compenstation), and 100% crit
> > rate chance jump from one day or so, to 2 or 3 an hour. After some
> > reasearch, it was the same day that [wont say the name of the hack-
> > Initials
> > are d.s.], was released. Someone on the gameFaqs forums posted a link,
> and
> > we were swamped.
> >
> > This hasn't been updated in a bit and some of the information could
> really
> > use an update, but it is a "hack info" post I made to help inform our
> > members of what to look for. Not every single hack is one of those "Snap
> to
> > every single person reguardless of location or visibility" type. There
> are
> > plenty of ways to disguise a hack- and many ways to turn certain portions
> > of
> > them off at a moments notice.
> >
> > http://www.clanao.com/phpbb3/viewtopic.php?f=12&t=564
> >
> >
> > ------------------------------
> >
> > Message: 4
> > Date: Wed, 13 May 2009 18:53:16 +0200
> > From: "AnAkIn ." <[email protected]>
> > Subject: Re: [hlds] Recent cheaters
> > To: Half-Life dedicated Win32 server mailing list
> >       <[email protected]>
> > Message-ID:
> >       <[email protected]>
> > Content-Type: text/plain; charset=ISO-8859-1
> >
> > A lot of people pay for cheats, and those cheats are almost never
> detected
> > because they're private and have anti leaks methods etc, so nobody will
> be
> > able to find them in public. And now, a lot of cheats are made in ring 0,
> > which made them impossible to be detected by VAC because it runs in ring
> 3.
> > There are even some public ones. This has been existing for years and is
> > used by lot of people. I don't understand why VALVe still didn't make
> > anything to detect them.
> >
> > Most other public cheats will get detected because they run in ring
> 3...but
> > people which really want to cheat will go take a private one, and there
> are
> > HUNDRED of sites with private cheats, or maybe even more than that.
> > Seriously, even the leagues AC are better than VAC against those private
> > cheats. I know that most leagues AC staff will register to those cheats
> > sites and pay to have a chance to detect them, but obviously VALVe
> doesn't
> > do that, seeing some private cheats have been undetected for years.
> >
> > ATM, only the guys who want to test a cheat and type "tf2 cheat" or "cs
> > cheat" in google really get VAC banned. The others ones know on which
> site
> > to go and be sure to never get banned.
> >
> > For example, in the most known european TF2 league, there have been a
> total
> > of ~30 cheaters banned, and most for aimbotting and like ~20-25 of them
> > were
> > banned in the past few months. In those 30, I've checked their VAC
> status,
> > and only 2 were VAC banned. Most of them were playing TF2 since months,
> or
> > even since its release. ATM they still aren't VAC banned. And of course
> > there are probably a lot more than 30 in that league.
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> http://list.valvesoftware.com/mailman/listinfo/hlds
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlds

Reply via email to