This is the first I noticed Official Valve TF2 Servers ummm

----- Original Message ----- 
From: "Flubber" <[email protected]>
To: "Half-Life dedicated Win32 server mailing list" 
<[email protected]>
Sent: Thursday, May 21, 2009 10:08 PM
Subject: Re: [hlds] Team Fortress 2 Update Available


> No weapons for us, i mean no extra weapons in any class of course.
>
> 2009/5/22 David J. Ulbrich <[email protected]>
>
>> Anyone get any of the weapons yet?
>>
>> --------------------------------------------------
>> From: "admin" <[email protected]>
>> Sent: Thursday, May 21, 2009 7:55 PM
>> To: "Half-Life dedicated Win32 server mailing list"
>> <[email protected]>
>> Subject: Re: [hlds] Team Fortress 2 Update Available
>>
>> > wont up dater for me keeps checking and waiting 30 seconds
>> > :(
>> >
>> > On May 21, 2009, at 8:45 PM, Aj Collins wrote:
>> >
>> >> "- Spies can now use enemy teleporters"
>> >> Do not want.
>> >>
>> >> On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich
>> >> <[email protected]
>> >>> wrote:
>> >>
>> >>> Yay for having the update downloaded , but it is not connecting to
>> >>> steam so
>> >>> no achievements or loadouts.  Come on Jason, get this stuff fixed.
>> >>>
>> >>> -VM
>> >>>
>> >>> --------------------------------------------------
>> >>> From: "Jason Ruymen" <[email protected]>
>> >>> Sent: Thursday, May 21, 2009 7:36 PM
>> >>> To: <[email protected]>;
>> >>> <[email protected]>
>> >>> Subject: [hlds] Team Fortress 2 Update Available
>> >>>
>> >>>> The required update to Team Fortress 2 is now released.  Please run
>> >>>> hldsupdatetool to receive it.  The specific changes include:
>> >>>>
>> >>>> Maps
>> >>>> - Added new map, Pipeline. Pipeline is the first map in a new game
>> >>>> mode
>> >>>> named payload race, which uses two carts in each map instead of
>> >>>> only one
>> >>>> like traditional payload maps
>> >>>> - Added new arena map Sawmill
>> >>>> - Added new arena map Nucleus
>> >>>> - Added new community payload map Hoodoo
>> >>>>
>> >>>> Sniper Changes
>> >>>> - Added new sniper rifle replacement, The Huntsman. Instead of a
>> >>>> sniper
>> >>>> rifle, you have a bow that allows you to move around faster while
>> >>>> firing,
>> >>>> and fire more quickly than the sniper rifle. Works better at
>> >>>> medium range
>> >>>> than the standard rifle
>> >>>> - Added new SMG replacement, Jarate. If thrown on an enemy they
>> >>>> will take
>> >>>> more damage for short period of time. Also extinguishes flames on
>> >>> yourself
>> >>>> or allies
>> >>>> - Added new SMG replacement, The Razorback. Will protect you
>> >>>> against a
>> >>>> single spy backstab, and stun the spy for a short period of time.
>> >>>> Comes
>> >>>> with a 15% move speed penalty for the wearer
>> >>>> - Standard sniper rifle now shoots through friendly players
>> >>>> - Added 54 new Sniper voice lines
>> >>>> - Added 35 new Sniper achievements
>> >>>>
>> >>>> Spy
>> >>>> - Added new revolver replacement, The Ambassador. First shot is very
>> >>>> accurate and will cause a critical hit if it hits an enemy's head.
>> >>>> Accuracy is poor for a period after that
>> >>>> - Added new watch replacement, the Dead Ringer. When armed, you will
>> >>>> appear in all ways to die to the first damage you take from an
>> >>>> enemy.
>> >>>> You'll be cloaked for 8 second after taking this damage. Upon de-
>> >>>> cloaking
>> >>>> you'll make a loud, distinct sound
>> >>>> - Added new watch replacement, the Cloak and Dagger. Your cloak
>> >>>> meter is
>> >>>> only depleted when you move, so you can stay invisible
>> >>>> indefinitely if
>> >>>> you're standing still
>> >>>> - Spy name tags now show up properly when disguised as their own
>> >>>> team
>> >>>> - Fixed a bug that would cause spectators to see disguise weapons
>> >>>> incorrectly
>> >>>> - Fixed a bug where enemy spies disguised as friendly spies would
>> >>>> have
>> >>>> cigarettes that didn't burn
>> >>>> - Fixed a bug where overhealing disguised spies would show the wrong
>> >>>> overhealing amount to the medic
>> >>>> - Made it more obvious on first person view model when your motion
>> >>>> cloak
>> >>>> is out of juice and you are partially visible
>> >>>> - Also made it more obvious on first person view model when you're
>> >>>> bumped
>> >>>> while cloaked
>> >>>> - Improved the way your disguise weapon is determined to make it
>> >>>> clearer
>> >>>> and fix a couple of rare issues
>> >>>> - Spies disguised as enemy spies now get a random mask to help
>> >>>> complete
>> >>>> the disguise, and their target id will be set appropriately
>> >>>> - Spies disguised as medics now have an Ubercharge: line in their
>> >>> disguise
>> >>>> target info
>> >>>> - Spies outward facing "disguise health" now matches their disguise
>> >>> target
>> >>>> when they first apply the disguise
>> >>>> - Spies can now pick up health kits for their "disguise health",
>> >>>> even
>> >>> when
>> >>>> uninjured
>> >>>> - Disguise UI doesn't show up in minimum UI mode (hud_minmode)
>> >>>> - Spies that disguise as a player using an unlockable now show that
>> >>>> unlockable in hand
>> >>>> - Spies can now use enemy teleporters
>> >>>> - Added 70 new Spy voice lines
>> >>>> - Added 34 new Spy achievements
>> >>>>
>> >>>> Scoreboard changes
>> >>>> - Dominations no longer get wiped when teams switch sides
>> >>>> - Dead players draw slightly darker in scoreboard
>> >>>> - Converted class labels to class icons
>> >>>> - All players now display the total number of people they are
>> >>>> dominating
>> >>>>
>> >>>> General
>> >>>> - Fixed a bug that would cause the scout's ball to regenerate at
>> >>>> inappropriate times
>> >>>> - Demomen can now detonate their stickies while taunting
>> >>>> - Flamethrower's air burst now extinguishes fire on friendly targets
>> >>>> - Grenades and rockets deflected by a pyro under the effects of
>> >>> Kritzkrieg
>> >>>> will now be criticals
>> >>>> - The Heavy and Sniper now have new custom death animations
>> >>>> - Fixed payload HUD not updating properly if you join in the
>> >>>> middle of a
>> >>>> match and the cart isn't moving
>> >>>> - Engineer's dispensers now give 20%, 30%, or 40% of player's
>> >>>> max_ammo
>> >>>> (for each ammo type) on each use, based on the level of the
>> >>>> dispenser
>> >>>> - Added -sillygibs commandline parameter which will allow the non-
>> >>>> violent
>> >>>> gibs to be enabled
>> >>>> - Added a new taunt for the Kritzkrieg, which also heals for 10
>> >>>> points
>> >>>> - Improved the deathcam camera handling used when a player plays a
>> >>>> custom
>> >>>> death animation
>> >>>>
>> >>>> Jason
>> >>>>
>> >>>> _______________________________________________
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>> >>>> archives,
>> >>>> please visit:
>> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
>> >>>>
>> >>>
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>> >>>
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>> >
>> >
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>> >
>>
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