That's just ridiculous with the achievement system there were "cheaters", or
people who wants their weapons fast but at least a good player who had
1000+hours was getting something for his "work" now it's just frustrating
for old TF2 players, And i don't even want to talk about the ridiculous hat
who if they don't have a cvar i hope someone will block thru sourcemod.

2009/5/22 David J. Ulbrich <[email protected]>

> This is the dumbest thing yet.  People are finding items that they already
> have.  That is so stupid.  Valve you screwed up again.
>
> --------------------------------------------------
> From: "Flubber" <[email protected]>
> Sent: Thursday, May 21, 2009 9:08 PM
> To: "Half-Life dedicated Win32 server mailing list"
> <[email protected]>
> Subject: Re: [hlds] Team Fortress 2 Update Available
>
> > No weapons for us, i mean no extra weapons in any class of course.
> >
> > 2009/5/22 David J. Ulbrich <[email protected]>
> >
> >> Anyone get any of the weapons yet?
> >>
> >> --------------------------------------------------
> >> From: "admin" <[email protected]>
> >> Sent: Thursday, May 21, 2009 7:55 PM
> >> To: "Half-Life dedicated Win32 server mailing list"
> >> <[email protected]>
> >> Subject: Re: [hlds] Team Fortress 2 Update Available
> >>
> >> > wont up dater for me keeps checking and waiting 30 seconds
> >> > :(
> >> >
> >> > On May 21, 2009, at 8:45 PM, Aj Collins wrote:
> >> >
> >> >> "- Spies can now use enemy teleporters"
> >> >> Do not want.
> >> >>
> >> >> On Thu, May 21, 2009 at 8:41 PM, David J. Ulbrich
> >> >> <[email protected]
> >> >>> wrote:
> >> >>
> >> >>> Yay for having the update downloaded , but it is not connecting to
> >> >>> steam so
> >> >>> no achievements or loadouts.  Come on Jason, get this stuff fixed.
> >> >>>
> >> >>> -VM
> >> >>>
> >> >>> --------------------------------------------------
> >> >>> From: "Jason Ruymen" <[email protected]>
> >> >>> Sent: Thursday, May 21, 2009 7:36 PM
> >> >>> To: <[email protected]>;
> >> >>> <[email protected]>
> >> >>> Subject: [hlds] Team Fortress 2 Update Available
> >> >>>
> >> >>>> The required update to Team Fortress 2 is now released.  Please run
> >> >>>> hldsupdatetool to receive it.  The specific changes include:
> >> >>>>
> >> >>>> Maps
> >> >>>> - Added new map, Pipeline. Pipeline is the first map in a new game
> >> >>>> mode
> >> >>>> named payload race, which uses two carts in each map instead of
> >> >>>> only one
> >> >>>> like traditional payload maps
> >> >>>> - Added new arena map Sawmill
> >> >>>> - Added new arena map Nucleus
> >> >>>> - Added new community payload map Hoodoo
> >> >>>>
> >> >>>> Sniper Changes
> >> >>>> - Added new sniper rifle replacement, The Huntsman. Instead of a
> >> >>>> sniper
> >> >>>> rifle, you have a bow that allows you to move around faster while
> >> >>>> firing,
> >> >>>> and fire more quickly than the sniper rifle. Works better at
> >> >>>> medium range
> >> >>>> than the standard rifle
> >> >>>> - Added new SMG replacement, Jarate. If thrown on an enemy they
> >> >>>> will take
> >> >>>> more damage for short period of time. Also extinguishes flames on
> >> >>> yourself
> >> >>>> or allies
> >> >>>> - Added new SMG replacement, The Razorback. Will protect you
> >> >>>> against a
> >> >>>> single spy backstab, and stun the spy for a short period of time.
> >> >>>> Comes
> >> >>>> with a 15% move speed penalty for the wearer
> >> >>>> - Standard sniper rifle now shoots through friendly players
> >> >>>> - Added 54 new Sniper voice lines
> >> >>>> - Added 35 new Sniper achievements
> >> >>>>
> >> >>>> Spy
> >> >>>> - Added new revolver replacement, The Ambassador. First shot is
> very
> >> >>>> accurate and will cause a critical hit if it hits an enemy's head.
> >> >>>> Accuracy is poor for a period after that
> >> >>>> - Added new watch replacement, the Dead Ringer. When armed, you
> will
> >> >>>> appear in all ways to die to the first damage you take from an
> >> >>>> enemy.
> >> >>>> You'll be cloaked for 8 second after taking this damage. Upon de-
> >> >>>> cloaking
> >> >>>> you'll make a loud, distinct sound
> >> >>>> - Added new watch replacement, the Cloak and Dagger. Your cloak
> >> >>>> meter is
> >> >>>> only depleted when you move, so you can stay invisible
> >> >>>> indefinitely if
> >> >>>> you're standing still
> >> >>>> - Spy name tags now show up properly when disguised as their own
> >> >>>> team
> >> >>>> - Fixed a bug that would cause spectators to see disguise weapons
> >> >>>> incorrectly
> >> >>>> - Fixed a bug where enemy spies disguised as friendly spies would
> >> >>>> have
> >> >>>> cigarettes that didn't burn
> >> >>>> - Fixed a bug where overhealing disguised spies would show the
> wrong
> >> >>>> overhealing amount to the medic
> >> >>>> - Made it more obvious on first person view model when your motion
> >> >>>> cloak
> >> >>>> is out of juice and you are partially visible
> >> >>>> - Also made it more obvious on first person view model when you're
> >> >>>> bumped
> >> >>>> while cloaked
> >> >>>> - Improved the way your disguise weapon is determined to make it
> >> >>>> clearer
> >> >>>> and fix a couple of rare issues
> >> >>>> - Spies disguised as enemy spies now get a random mask to help
> >> >>>> complete
> >> >>>> the disguise, and their target id will be set appropriately
> >> >>>> - Spies disguised as medics now have an Ubercharge: line in their
> >> >>> disguise
> >> >>>> target info
> >> >>>> - Spies outward facing "disguise health" now matches their disguise
> >> >>> target
> >> >>>> when they first apply the disguise
> >> >>>> - Spies can now pick up health kits for their "disguise health",
> >> >>>> even
> >> >>> when
> >> >>>> uninjured
> >> >>>> - Disguise UI doesn't show up in minimum UI mode (hud_minmode)
> >> >>>> - Spies that disguise as a player using an unlockable now show that
> >> >>>> unlockable in hand
> >> >>>> - Spies can now use enemy teleporters
> >> >>>> - Added 70 new Spy voice lines
> >> >>>> - Added 34 new Spy achievements
> >> >>>>
> >> >>>> Scoreboard changes
> >> >>>> - Dominations no longer get wiped when teams switch sides
> >> >>>> - Dead players draw slightly darker in scoreboard
> >> >>>> - Converted class labels to class icons
> >> >>>> - All players now display the total number of people they are
> >> >>>> dominating
> >> >>>>
> >> >>>> General
> >> >>>> - Fixed a bug that would cause the scout's ball to regenerate at
> >> >>>> inappropriate times
> >> >>>> - Demomen can now detonate their stickies while taunting
> >> >>>> - Flamethrower's air burst now extinguishes fire on friendly
> targets
> >> >>>> - Grenades and rockets deflected by a pyro under the effects of
> >> >>> Kritzkrieg
> >> >>>> will now be criticals
> >> >>>> - The Heavy and Sniper now have new custom death animations
> >> >>>> - Fixed payload HUD not updating properly if you join in the
> >> >>>> middle of a
> >> >>>> match and the cart isn't moving
> >> >>>> - Engineer's dispensers now give 20%, 30%, or 40% of player's
> >> >>>> max_ammo
> >> >>>> (for each ammo type) on each use, based on the level of the
> >> >>>> dispenser
> >> >>>> - Added -sillygibs commandline parameter which will allow the non-
> >> >>>> violent
> >> >>>> gibs to be enabled
> >> >>>> - Added a new taunt for the Kritzkrieg, which also heals for 10
> >> >>>> points
> >> >>>> - Improved the deathcam camera handling used when a player plays a
> >> >>>> custom
> >> >>>> death animation
> >> >>>>
> >> >>>> Jason
> >> >>>>
> >> >>>> _______________________________________________
> >> >>>> To unsubscribe, edit your list preferences, or view the list
> >> >>>> archives,
> >> >>>> please visit:
> >> >>>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>>>
> >> >>>
> >> >>> _______________________________________________
> >> >>> To unsubscribe, edit your list preferences, or view the list
> >> >>> archives,
> >> >>> please visit:
> >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >>>
> >> >> _______________________________________________
> >> >> To unsubscribe, edit your list preferences, or view the list
> >> >> archives, please visit:
> >> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >> >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
> >> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> >
> >>
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
>
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