ditto and i think this may be the notice of the update instead of the "lack of notice"
On Mon, Jun 8, 2009 at 8:33 PM, turb0z <[email protected]> wrote: > I can confirm that I am also not getting any updated files for my servers. > > -----Original Message----- > From: [email protected] > [mailto:[email protected]] On Behalf Of Eric Smith > Sent: Monday, June 08, 2009 6:59 PM > To: '[email protected]'; '[email protected]'; > '[email protected]' > Subject: [hlds] TF2 required update released > > We've release a required update for TF2. Sorry for the lack of notice ahead > of time on this one. The details are below. > > -Eric > > > > Engine > ------ > Fixed Day of Defeat: Source server crash when loading dod_jagd. > > > Team Fortress 2 > --------------- > Added a "Discard" button to the item pickup panel. > Added a backstab custom death animation to the Heavy. > Changed default for tf_arena_use_queue to 1. This was the original behavior > prior to the last update. > Changed the Dead Ringer so it can be activated while carrying the flag. > Increased the Force-A-Nature's damage by 10%. > Fixed not being able to reflect arrows with the Flamethrower. > Fixed The Huntsman drawing a muzzle flash under lagged conditions. > Fixed the background color of the Spy disguise panel not always matching > his > disguise team. > Fixed idle players being kicked when the server has tf_arena_use_queue set > to 0. > Fixed Spies not being able to sap a building if an enemy player was > colliding with the building. > Fixed getting a real target ID on an enemy Spy that's disguised as one of > your teammates if you are disguised as an enemy. > Fixed the Ambassador not shooting enemy sticky bombs. > Fixed Spies being able to automatically cloak after uncloaking at the > moment > of a weapon switch. > Fixed Jarate instantly exploding when thrown in some places, like the final > area of Badwater. > Fixed spectators not having their items removed when they enter spectator > mode. > Fixed Sniper "civilian" exploit where players could crash the server. > Fixed a couple of cases where viable backstabs would fail. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

