mh, good question. tried ms_force_dedicated_server LocalIP:PORT > Hopefully I can explain this well enough that people can understand my > question. > > I have a L4D server running on a windows server on my local private network. > It is setup with port forwarding from the router and my friends can connect > from the internet through a lobby to my server with no problems. That is > working fine. Performance is great and pings are pretty good too. > > The problem is I can't connect to my server through a lobby. I can be in a > lobby with my friends and when they start the game they will all connect to > my server but I can't. I know what the problem is and I can work around it > but it would be nice to just connect as that way I can be the lobby leader > and set the game up without having to manually set the server up before > hand. > > The real problem is that when I try to connect through the lobby it trys to > connect to the lobby through my public ip and I assume the router can't > handle that. I can connect to my server fine if I connect manually using the > console to it's local ip. > > So is there any way I can redirect network traffic from my public ip to my > servers local ip either on my router (netgear dg834gt) or on my local > machine or is there anyway to do this in game some how? > > Thanks for any help in advance > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > __________ Information from ESET NOD32 Antivirus, version of virus signature > database 4191 (20090626) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > >
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