I hope you don't pay for that. I couldn't live without SSH/root access to my servers.
Nightbox wrote: > I'm not joking, but its a pain to update the server if you dont have direct > acces to it and have to wait for someone else. > > 2009/8/22 Alec Sanger <[email protected]> > > >> >> Thank you, >> Alec Sanger >> P: 248.941.3813 >> F: 313.286.8945 >> >> >> >> >>> From: [email protected] >>> To: [email protected]; [email protected]; >>> >> [email protected] >> >>> Date: Fri, 21 Aug 2009 14:25:30 -0700 >>> Subject: [hlds] TF2/L4D Updates Available >>> >>> Optional updates for Team Fortress 2, Left 4 Dead and their engine >>> >> binaries are now available. Please run hldsupdatetool to receive the update. >> The specific changes include: >> >>> Left 4 Dead Engine: >>> - Fixed an exploit that allowed files to be uploaded to the server at >>> >> arbitrary locations in the file system >> >>> - Fixed a server crash caused by a client packet claiming to be an HLTV >>> >> client when HLTV is disabled on the server >> >>> - Fixed a server crash caused by spoofing a client disconnect message >>> - Fixed a server crash caused by sending malformed reliable subchannel >>> >> data >> >>> Left 4 Dead: >>> - Novint Falcon support is now enabled by default >>> >>> >>> Orange Box Engine: >>> - Fixed an exploit that allowed files to be uploaded to the server at >>> >> arbitrary locations in the file system. >> >>> - Fixed a server crash caused by a client packet claiming to be an HLTV >>> >> client when HLTV is disabled on the server >> >>> - Fixed a server crash caused by spoofing a client disconnect message >>> - Fixed a server crash caused by sending malformed reliable subchannel >>> >> data >> >>> - Fixed a server crash related to unbounded settings on some convars >>> >>> Team Fortress 2: >>> - Bullet spread algorithm changed to fire a bullet right down the >>> >> crosshair under these circumstances: >> >>> - The first bullet of a spread weapon (except for rapid fire spread >>> >> weapons like the minigun) >> >>> - The first bullet of a non-spread weapon if it's been>1.25 seconds since >>> >> firing >> >>> - Added a "Disable HTML MOTDs" option to the multiplayer->advanced dialog >>> - Added "motdfile_text" convar to servers, which allows them to specify a >>> >> text file that's shown instead of the HTML MOTD to clients who've turned on >> this option >> >>> - Fixed radius damage not tracing out of enemies when the explosion >>> >> occurs within them >> >>> - Fixes rockets & grenades doing no splash damage when fired point blank >>> >> into enemies >> >>> - Added missing snowpuff particles for DX8 players (honest) >>> - Restored LOD for the Demoman player model >>> - Fixed being able to alt-fire with the fists while stunned as a Heavy >>> - Fixed CTF_Sawmill not ending the map when mp_timelimit hits during the >>> >> middle of a round >> >>> - Fixed the "The Big Hurt" achievement not being awarded for players who >>> >> already have the required count >> >>> - Fixed sv_pure not reloading the map's custom particle file >>> - Custom particle effects contained within maps must now be placed in the >>> >> \particles directory >> >>> - Fixed another case where items weren't being validated properly in >>> >> class loadout slots >> >>> Community requests: >>> - Removed centerprint texts for TF_FLAGTYPE_INVADE CTF game mode >>> - Changed TF_FLAGTYPE_INVADE CTF game mode capture reward from 10 kills >>> >> to 1 capture >> >>> - Added OnCapTeam1 and OnCapTeam2 outputs to the item_teamflag and >>> >> func_capturezone entities >> >>> - Fixed HUD "carried" image for the TF_FLAGTYPE_ATTACK_DEFEND and >>> >> TF_FLAGTYPE_INVADE CTF game modes using the wrong team color >> >>> - Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using the >>> >> wrong skin >> >>> Jason >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _________________________________________________________________ >> Windows Live: Make it easier for your friends to see what you’re up to on >> Facebook. >> >> http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON:WL:en-US:SI_SB_facebook:082009 >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

