Thats completely your problem, dont bitch about it here though. If your
server is sponsored its free and they could probably care less, paying
customers usually come first.

On Fri, Aug 21, 2009 at 2:51 PM, Nightbox <[email protected]>wrote:

> Im not whining about update, im whining about update procedure.
>
> As player i like those updates as much as you. As Server administrator its
> making my life harder.
>
> I have to contact my host company and tell them that a new update hsa been
> released, and then wait for their answer, or even worse if their manager is
> in summer break.
>
> 2009/8/22 Nicholas Hastings <[email protected]>
>
> > I've had maybe all of 4 whole posts on here, but I felt the need to come
> > out and say you are an idiot for bitching about getting exploit fixes
> > along with all the other fixes lately (even though some issues stemmed
> > from a FREE content update). Life is rough.
> >
> >
> > Nightbox wrote:
> > > I'm not joking, but its a pain to update the server if you dont have
> > direct
> > > acces to it and have to wait for someone else.
> > >
> > > 2009/8/22 Alec Sanger <[email protected]>
> > >
> > >
> > >>
> > >> Thank you,
> > >> Alec Sanger
> > >> P: 248.941.3813
> > >> F: 313.286.8945
> > >>
> > >>
> > >>
> > >>
> > >>> From: [email protected]
> > >>> To: [email protected]; [email protected];
> > >>>
> > >> [email protected]
> > >>
> > >>> Date: Fri, 21 Aug 2009 14:25:30 -0700
> > >>> Subject: [hlds] TF2/L4D Updates Available
> > >>>
> > >>> Optional updates for Team Fortress 2, Left 4 Dead and their engine
> > >>>
> > >> binaries are now available. Please run hldsupdatetool to receive the
> > update.
> > >> The specific changes include:
> > >>
> > >>> Left 4 Dead Engine:
> > >>> - Fixed an exploit that allowed files to be uploaded to the server at
> > >>>
> > >> arbitrary locations in the file system
> > >>
> > >>> - Fixed a server crash caused by a client packet claiming to be an
> HLTV
> > >>>
> > >> client when HLTV is disabled on the server
> > >>
> > >>> - Fixed a server crash caused by spoofing a client disconnect message
> > >>> - Fixed a server crash caused by sending malformed reliable
> subchannel
> > >>>
> > >> data
> > >>
> > >>> Left 4 Dead:
> > >>> - Novint Falcon support is now enabled by default
> > >>>
> > >>>
> > >>> Orange Box Engine:
> > >>> - Fixed an exploit that allowed files to be uploaded to the server at
> > >>>
> > >> arbitrary locations in the file system.
> > >>
> > >>> - Fixed a server crash caused by a client packet claiming to be an
> HLTV
> > >>>
> > >> client when HLTV is disabled on the server
> > >>
> > >>> - Fixed a server crash caused by spoofing a client disconnect message
> > >>> - Fixed a server crash caused by sending malformed reliable
> subchannel
> > >>>
> > >> data
> > >>
> > >>> - Fixed a server crash related to unbounded settings on some convars
> > >>>
> > >>> Team Fortress 2:
> > >>> - Bullet spread algorithm changed to fire a bullet right down the
> > >>>
> > >> crosshair under these circumstances:
> > >>
> > >>> - The first bullet of a spread weapon (except for rapid fire spread
> > >>>
> > >> weapons like the minigun)
> > >>
> > >>> - The first bullet of a non-spread weapon if it's been>1.25 seconds
> > since
> > >>>
> > >> firing
> > >>
> > >>> - Added a "Disable HTML MOTDs" option to the multiplayer->advanced
> > dialog
> > >>> - Added "motdfile_text" convar to servers, which allows them to
> specify
> > a
> > >>>
> > >> text file that's shown instead of the HTML MOTD to clients who've
> turned
> > on
> > >> this option
> > >>
> > >>> - Fixed radius damage not tracing out of enemies when the explosion
> > >>>
> > >> occurs within them
> > >>
> > >>> - Fixes rockets & grenades doing no splash damage when fired point
> > blank
> > >>>
> > >> into enemies
> > >>
> > >>> - Added missing snowpuff particles for DX8 players (honest)
> > >>> - Restored LOD for the Demoman player model
> > >>> - Fixed being able to alt-fire with the fists while stunned as a
> Heavy
> > >>> - Fixed CTF_Sawmill not ending the map when mp_timelimit hits during
> > the
> > >>>
> > >> middle of a round
> > >>
> > >>> - Fixed the "The Big Hurt" achievement not being awarded for players
> > who
> > >>>
> > >> already have the required count
> > >>
> > >>> - Fixed sv_pure not reloading the map's custom particle file
> > >>> - Custom particle effects contained within maps must now be placed in
> > the
> > >>>
> > >> \particles directory
> > >>
> > >>> - Fixed another case where items weren't being validated properly in
> > >>>
> > >> class loadout slots
> > >>
> > >>> Community requests:
> > >>> - Removed centerprint texts for TF_FLAGTYPE_INVADE CTF game mode
> > >>> - Changed TF_FLAGTYPE_INVADE CTF game mode capture reward from 10
> kills
> > >>>
> > >> to 1 capture
> > >>
> > >>> - Added OnCapTeam1 and OnCapTeam2 outputs to the item_teamflag and
> > >>>
> > >> func_capturezone entities
> > >>
> > >>> - Fixed HUD "carried" image for the TF_FLAGTYPE_ATTACK_DEFEND and
> > >>>
> > >> TF_FLAGTYPE_INVADE CTF game modes using the wrong team color
> > >>
> > >>> - Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using
> the
> > >>>
> > >> wrong skin
> > >>
> > >>> Jason
> > >>>
> > >>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>
> > >> please visit:
> > >>
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >> _________________________________________________________________
> > >> Windows Live: Make it easier for your friends to see what you’re up to
> > on
> > >> Facebook.
> > >>
> > >>
> >
> http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON:WL:en-US:SI_SB_facebook:082009
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > >
> >
> >
> > _______________________________________________
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> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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