Sure sounds like you are whining to me just because you have a crappy way to manage your servers. Maybe you should fix that instead whining about updates.
On Fri, Aug 21, 2009 at 5:51 PM, Nightbox <[email protected]>wrote: > Im not whining about update, im whining about update procedure. > > As player i like those updates as much as you. As Server administrator its > making my life harder. > > I have to contact my host company and tell them that a new update hsa been > released, and then wait for their answer, or even worse if their manager is > in summer break. > > 2009/8/22 Nicholas Hastings <[email protected]> > > > I've had maybe all of 4 whole posts on here, but I felt the need to come > > out and say you are an idiot for bitching about getting exploit fixes > > along with all the other fixes lately (even though some issues stemmed > > from a FREE content update). Life is rough. > > > > > > Nightbox wrote: > > > I'm not joking, but its a pain to update the server if you dont have > > direct > > > acces to it and have to wait for someone else. > > > > > > 2009/8/22 Alec Sanger <[email protected]> > > > > > > > > >> > > >> Thank you, > > >> Alec Sanger > > >> P: 248.941.3813 > > >> F: 313.286.8945 > > >> > > >> > > >> > > >> > > >>> From: [email protected] > > >>> To: [email protected]; [email protected]; > > >>> > > >> [email protected] > > >> > > >>> Date: Fri, 21 Aug 2009 14:25:30 -0700 > > >>> Subject: [hlds] TF2/L4D Updates Available > > >>> > > >>> Optional updates for Team Fortress 2, Left 4 Dead and their engine > > >>> > > >> binaries are now available. Please run hldsupdatetool to receive the > > update. > > >> The specific changes include: > > >> > > >>> Left 4 Dead Engine: > > >>> - Fixed an exploit that allowed files to be uploaded to the server at > > >>> > > >> arbitrary locations in the file system > > >> > > >>> - Fixed a server crash caused by a client packet claiming to be an > HLTV > > >>> > > >> client when HLTV is disabled on the server > > >> > > >>> - Fixed a server crash caused by spoofing a client disconnect message > > >>> - Fixed a server crash caused by sending malformed reliable > subchannel > > >>> > > >> data > > >> > > >>> Left 4 Dead: > > >>> - Novint Falcon support is now enabled by default > > >>> > > >>> > > >>> Orange Box Engine: > > >>> - Fixed an exploit that allowed files to be uploaded to the server at > > >>> > > >> arbitrary locations in the file system. > > >> > > >>> - Fixed a server crash caused by a client packet claiming to be an > HLTV > > >>> > > >> client when HLTV is disabled on the server > > >> > > >>> - Fixed a server crash caused by spoofing a client disconnect message > > >>> - Fixed a server crash caused by sending malformed reliable > subchannel > > >>> > > >> data > > >> > > >>> - Fixed a server crash related to unbounded settings on some convars > > >>> > > >>> Team Fortress 2: > > >>> - Bullet spread algorithm changed to fire a bullet right down the > > >>> > > >> crosshair under these circumstances: > > >> > > >>> - The first bullet of a spread weapon (except for rapid fire spread > > >>> > > >> weapons like the minigun) > > >> > > >>> - The first bullet of a non-spread weapon if it's been>1.25 seconds > > since > > >>> > > >> firing > > >> > > >>> - Added a "Disable HTML MOTDs" option to the multiplayer->advanced > > dialog > > >>> - Added "motdfile_text" convar to servers, which allows them to > specify > > a > > >>> > > >> text file that's shown instead of the HTML MOTD to clients who've > turned > > on > > >> this option > > >> > > >>> - Fixed radius damage not tracing out of enemies when the explosion > > >>> > > >> occurs within them > > >> > > >>> - Fixes rockets & grenades doing no splash damage when fired point > > blank > > >>> > > >> into enemies > > >> > > >>> - Added missing snowpuff particles for DX8 players (honest) > > >>> - Restored LOD for the Demoman player model > > >>> - Fixed being able to alt-fire with the fists while stunned as a > Heavy > > >>> - Fixed CTF_Sawmill not ending the map when mp_timelimit hits during > > the > > >>> > > >> middle of a round > > >> > > >>> - Fixed the "The Big Hurt" achievement not being awarded for players > > who > > >>> > > >> already have the required count > > >> > > >>> - Fixed sv_pure not reloading the map's custom particle file > > >>> - Custom particle effects contained within maps must now be placed in > > the > > >>> > > >> \particles directory > > >> > > >>> - Fixed another case where items weren't being validated properly in > > >>> > > >> class loadout slots > > >> > > >>> Community requests: > > >>> - Removed centerprint texts for TF_FLAGTYPE_INVADE CTF game mode > > >>> - Changed TF_FLAGTYPE_INVADE CTF game mode capture reward from 10 > kills > > >>> > > >> to 1 capture > > >> > > >>> - Added OnCapTeam1 and OnCapTeam2 outputs to the item_teamflag and > > >>> > > >> func_capturezone entities > > >> > > >>> - Fixed HUD "carried" image for the TF_FLAGTYPE_ATTACK_DEFEND and > > >>> > > >> TF_FLAGTYPE_INVADE CTF game modes using the wrong team color > > >> > > >>> - Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using > the > > >>> > > >> wrong skin > > >> > > >>> Jason > > >>> > > >>> > > >>> _______________________________________________ > > >>> To unsubscribe, edit your list preferences, or view the list > archives, > > >>> > > >> please visit: > > >> > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > > >>> > > >> _________________________________________________________________ > > >> Windows Live: Make it easier for your friends to see what you’re up to > > on > > >> Facebook. > > >> > > >> > > > http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON:WL:en-US:SI_SB_facebook:082009 > > >> _______________________________________________ > > >> To unsubscribe, edit your list preferences, or view the list archives, > > >> please visit: > > >> http://list.valvesoftware.com/mailman/listinfo/hlds > > >> > > >> > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

