Maybe just rent a BOX where you can have full control over every aspect of the server. We do that, and we can run as many servers as we like.
Nightbox wrote: > Im not whining about update, im whining about update procedure. > > As player i like those updates as much as you. As Server administrator its > making my life harder. > > I have to contact my host company and tell them that a new update hsa been > released, and then wait for their answer, or even worse if their manager is > in summer break. > > 2009/8/22 Nicholas Hastings <[email protected]> > > >> I've had maybe all of 4 whole posts on here, but I felt the need to come >> out and say you are an idiot for bitching about getting exploit fixes >> along with all the other fixes lately (even though some issues stemmed >> from a FREE content update). Life is rough. >> >> >> Nightbox wrote: >> >>> I'm not joking, but its a pain to update the server if you dont have >>> >> direct >> >>> acces to it and have to wait for someone else. >>> >>> 2009/8/22 Alec Sanger <[email protected]> >>> >>> >>> >>>> Thank you, >>>> Alec Sanger >>>> P: 248.941.3813 >>>> F: 313.286.8945 >>>> >>>> >>>> >>>> >>>> >>>>> From: [email protected] >>>>> To: [email protected]; [email protected]; >>>>> >>>>> >>>> [email protected] >>>> >>>> >>>>> Date: Fri, 21 Aug 2009 14:25:30 -0700 >>>>> Subject: [hlds] TF2/L4D Updates Available >>>>> >>>>> Optional updates for Team Fortress 2, Left 4 Dead and their engine >>>>> >>>>> >>>> binaries are now available. Please run hldsupdatetool to receive the >>>> >> update. >> >>>> The specific changes include: >>>> >>>> >>>>> Left 4 Dead Engine: >>>>> - Fixed an exploit that allowed files to be uploaded to the server at >>>>> >>>>> >>>> arbitrary locations in the file system >>>> >>>> >>>>> - Fixed a server crash caused by a client packet claiming to be an HLTV >>>>> >>>>> >>>> client when HLTV is disabled on the server >>>> >>>> >>>>> - Fixed a server crash caused by spoofing a client disconnect message >>>>> - Fixed a server crash caused by sending malformed reliable subchannel >>>>> >>>>> >>>> data >>>> >>>> >>>>> Left 4 Dead: >>>>> - Novint Falcon support is now enabled by default >>>>> >>>>> >>>>> Orange Box Engine: >>>>> - Fixed an exploit that allowed files to be uploaded to the server at >>>>> >>>>> >>>> arbitrary locations in the file system. >>>> >>>> >>>>> - Fixed a server crash caused by a client packet claiming to be an HLTV >>>>> >>>>> >>>> client when HLTV is disabled on the server >>>> >>>> >>>>> - Fixed a server crash caused by spoofing a client disconnect message >>>>> - Fixed a server crash caused by sending malformed reliable subchannel >>>>> >>>>> >>>> data >>>> >>>> >>>>> - Fixed a server crash related to unbounded settings on some convars >>>>> >>>>> Team Fortress 2: >>>>> - Bullet spread algorithm changed to fire a bullet right down the >>>>> >>>>> >>>> crosshair under these circumstances: >>>> >>>> >>>>> - The first bullet of a spread weapon (except for rapid fire spread >>>>> >>>>> >>>> weapons like the minigun) >>>> >>>> >>>>> - The first bullet of a non-spread weapon if it's been>1.25 seconds >>>>> >> since >> >>>> firing >>>> >>>> >>>>> - Added a "Disable HTML MOTDs" option to the multiplayer->advanced >>>>> >> dialog >> >>>>> - Added "motdfile_text" convar to servers, which allows them to specify >>>>> >> a >> >>>> text file that's shown instead of the HTML MOTD to clients who've turned >>>> >> on >> >>>> this option >>>> >>>> >>>>> - Fixed radius damage not tracing out of enemies when the explosion >>>>> >>>>> >>>> occurs within them >>>> >>>> >>>>> - Fixes rockets & grenades doing no splash damage when fired point >>>>> >> blank >> >>>> into enemies >>>> >>>> >>>>> - Added missing snowpuff particles for DX8 players (honest) >>>>> - Restored LOD for the Demoman player model >>>>> - Fixed being able to alt-fire with the fists while stunned as a Heavy >>>>> - Fixed CTF_Sawmill not ending the map when mp_timelimit hits during >>>>> >> the >> >>>> middle of a round >>>> >>>> >>>>> - Fixed the "The Big Hurt" achievement not being awarded for players >>>>> >> who >> >>>> already have the required count >>>> >>>> >>>>> - Fixed sv_pure not reloading the map's custom particle file >>>>> - Custom particle effects contained within maps must now be placed in >>>>> >> the >> >>>> \particles directory >>>> >>>> >>>>> - Fixed another case where items weren't being validated properly in >>>>> >>>>> >>>> class loadout slots >>>> >>>> >>>>> Community requests: >>>>> - Removed centerprint texts for TF_FLAGTYPE_INVADE CTF game mode >>>>> - Changed TF_FLAGTYPE_INVADE CTF game mode capture reward from 10 kills >>>>> >>>>> >>>> to 1 capture >>>> >>>> >>>>> - Added OnCapTeam1 and OnCapTeam2 outputs to the item_teamflag and >>>>> >>>>> >>>> func_capturezone entities >>>> >>>> >>>>> - Fixed HUD "carried" image for the TF_FLAGTYPE_ATTACK_DEFEND and >>>>> >>>>> >>>> TF_FLAGTYPE_INVADE CTF game modes using the wrong team color >>>> >>>> >>>>> - Fixed dropped flag for the TF_FLAGTYPE_INVADE CTF game mode using the >>>>> >>>>> >>>> wrong skin >>>> >>>> >>>>> Jason >>>>> >>>>> >>>>> _______________________________________________ >>>>> To unsubscribe, edit your list preferences, or view the list archives, >>>>> >>>>> >>>> please visit: >>>> >>>> >>>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>>> >>>>> >>>> _________________________________________________________________ >>>> Windows Live: Make it easier for your friends to see what you’re up to >>>> >> on >> >>>> Facebook. >>>> >>>> >>>> >> http://windowslive.com/Campaign/SocialNetworking?ocid=PID23285::T:WLMTAGL:ON:WL:en-US:SI_SB_facebook:082009 >> >>>> _______________________________________________ >>>> To unsubscribe, edit your list preferences, or view the list archives, >>>> please visit: >>>> http://list.valvesoftware.com/mailman/listinfo/hlds >>>> >>>> >>>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list archives, >>> >> please visit: >> >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >>> >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > __________ Information from ESET Smart Security, version of virus signature > database 4357 (20090821) __________ > > The message was checked by ESET Smart Security. > > http://www.eset.com > > > __________ Information from ESET Smart Security, version of virus signature database 4357 (20090821) __________ The message was checked by ESET Smart Security. http://www.eset.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

