I'm pretty sure that's up to the mod authors.

Jonah Hirsch


On Mon, Aug 31, 2009 at 7:18 PM, Violent Crimes <
[email protected]> wrote:

> Any word on when they are going to update the Orangebox Engine for mods
> like Age of Chivarly or Zombie Panic. It still hasn't been updated for
> the upload exploit?
>
>
> Jason Ruymen wrote:
> > A required update for Team Fortress 2 is now available.  Please run
> hldsupdatetool to receive the update.  The specific changes include:
> >
> > Team Fortress 2:
> > - Added "tf_allow_player_use" server ConVar to control players executing
> +use while playing (defaults to 0)
> > - Fixed a bug where full backpacks resulted in an item being repeatedly
> found each time the game is started
> > - Fixed being able to burn players/buildings that are in the water while
> standing outside the water
> > - Fixed teleporting Spies getting stuck in enemy players standing on the
> exit
> > - Fixed server log not listing telefrag kills as weapon "telefrag"
> > - Fixed the Pyro's airblast pushing Spectators in free-look mode
> > - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are
> phasing
> > - Fixed freezecam screenshots sometimes being saved outside the
> Screenshots folder
> > - Fixed deathnotice and server log entries not using the unique item
> names/icons when buildings are destroyed
> > - Fixed a case where the weapon selection menu wasn't drawing the images
> of non-standard items if the player was using hud_fastswitch 1 and using
> slot7-10 to view the panel
> > - Fixed CTF HUD not centering the flag panel if there is only one active
> flag
> >
> > Community requests:
> > - Added the ability to set a parent for the item_teamflag entity
> > - Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag
> entity
> > - Added intro movie .mp3 files to the sound/misc folder
> >
> > Jason
> >
> >
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> >
> >
>
>
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