Same with flashlight... it's not rate-limited. You can spam the flashlight command and it will enable it and disable as fast as you can send it, as it's sent every update.
Thanks, - Saul. On 1 Sep 2009, at 03:01, "[??R] The-/<iller" <[email protected]> wrote: > I haven't tried in a while but it used to be fun as a spy to sit there > cloaked and just spam the use key and everyone would still hear the > non-usable sound. > > Spencer 'voogru' MacDonald wrote: >> Probably disables +use all together. >> >> I think this is quite silly. This is the first I've heard of a +use >> exploit. >> >> -----Original Message----- >> From: [email protected] >> [mailto:[email protected]] On Behalf Of Saul >> Rennison >> Sent: Monday, August 31, 2009 9:04 PM >> To: Half-Life dedicated Win32 server mailing list >> Subject: Re: [hlds] Team Fortress 2 Update Released >> >> Does tf_allow_player_use 0 disallow the use of buttons and other >> things that require +use? If so then you've broken a lot of maps. If >> not then why is it there? >> >> Thanks, >> - Saul. >> >> On 1 Sep 2009, at 01:50, Jason Ruymen <[email protected]> >> wrote: >> >> >>> A required update for Team Fortress 2 is now available. Please run >>> hldsupdatetool to receive the update. The specific changes include: >>> >>> Team Fortress 2: >>> - Added "tf_allow_player_use" server ConVar to control players >>> executing +use while playing (defaults to 0) >>> - Fixed a bug where full backpacks resulted in an item being >>> repeatedly found each time the game is started >>> - Fixed being able to burn players/buildings that are in the water >>> while standing outside the water >>> - Fixed teleporting Spies getting stuck in enemy players standing on >>> the exit >>> - Fixed server log not listing telefrag kills as weapon "telefrag" >>> - Fixed the Pyro's airblast pushing Spectators in free-look mode >>> - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are >>> phasing >>> - Fixed freezecam screenshots sometimes being saved outside the >>> Screenshots folder >>> - Fixed deathnotice and server log entries not using the unique item >>> names/icons when buildings are destroyed >>> - Fixed a case where the weapon selection menu wasn't drawing the >>> images of non-standard items if the player was using hud_fastswitch >>> 1 and using slot7-10 to view the panel >>> - Fixed CTF HUD not centering the flag panel if there is only one >>> active flag >>> >>> Community requests: >>> - Added the ability to set a parent for the item_teamflag entity >>> - Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag >>> entity >>> - Added intro movie .mp3 files to the sound/misc folder >>> >>> Jason >>> >>> >>> _______________________________________________ >>> To unsubscribe, edit your list preferences, or view the list >>> archives, please visit: >>> http://list.valvesoftware.com/mailman/listinfo/hlds >>> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, >> please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >> archives, please visit: >> http://list.valvesoftware.com/mailman/listinfo/hlds >> >> > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

