Same with flashlight... it's not rate-limited. You can spam the  
flashlight command and it will enable it and disable as fast as you  
can send it, as it's sent every update.

Thanks,
- Saul.

On 1 Sep 2009, at 03:01, "[??R] The-/<iller" <[email protected]>  
wrote:

> I haven't tried in a while but it used to be fun as a spy to sit there
> cloaked and just spam the use key and everyone would still hear the
> non-usable sound.
>
> Spencer 'voogru' MacDonald wrote:
>> Probably disables +use all together.
>>
>> I think this is quite silly. This is the first I've heard of a +use  
>> exploit.
>>
>> -----Original Message-----
>> From: [email protected]
>> [mailto:[email protected]] On Behalf Of Saul  
>> Rennison
>> Sent: Monday, August 31, 2009 9:04 PM
>> To: Half-Life dedicated Win32 server mailing list
>> Subject: Re: [hlds] Team Fortress 2 Update Released
>>
>> Does tf_allow_player_use 0 disallow the use of buttons and other
>> things that require +use? If so then you've broken a lot of maps. If
>> not then why is it there?
>>
>> Thanks,
>> - Saul.
>>
>> On 1 Sep 2009, at 01:50, Jason Ruymen <[email protected]>  
>> wrote:
>>
>>
>>> A required update for Team Fortress 2 is now available.  Please run
>>> hldsupdatetool to receive the update.  The specific changes include:
>>>
>>> Team Fortress 2:
>>> - Added "tf_allow_player_use" server ConVar to control players
>>> executing +use while playing (defaults to 0)
>>> - Fixed a bug where full backpacks resulted in an item being
>>> repeatedly found each time the game is started
>>> - Fixed being able to burn players/buildings that are in the water
>>> while standing outside the water
>>> - Fixed teleporting Spies getting stuck in enemy players standing on
>>> the exit
>>> - Fixed server log not listing telefrag kills as weapon "telefrag"
>>> - Fixed the Pyro's airblast pushing Spectators in free-look mode
>>> - Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are
>>> phasing
>>> - Fixed freezecam screenshots sometimes being saved outside the
>>> Screenshots folder
>>> - Fixed deathnotice and server log entries not using the unique item
>>> names/icons when buildings are destroyed
>>> - Fixed a case where the weapon selection menu wasn't drawing the
>>> images of non-standard items if the player was using hud_fastswitch
>>> 1 and using slot7-10 to view the panel
>>> - Fixed CTF HUD not centering the flag panel if there is only one
>>> active flag
>>>
>>> Community requests:
>>> - Added the ability to set a parent for the item_teamflag entity
>>> - Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag
>>> entity
>>> - Added intro movie .mp3 files to the sound/misc folder
>>>
>>> Jason
>>>
>>>
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>>>
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>
>
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