Sounds Good :D

Thanks,

Alex King





> From: [email protected]
> To: [email protected]; [email protected]; 
> [email protected]
> Date: Tue, 14 Jul 2009 16:27:13 -0700
> Subject: [hlds] [hlds_announce] Team Fortress 2 Update Released
> 
> A required update for Team Fortress 2 is now available.  Please run 
> hldsupdatetool to receive it.  The specific changes include:
> 
> Linux Dedicated Server
>     * Improved connection logic to help servers that aren't automatically 
> reconnecting to Steam.
> 
> Engine
>     * Fixed seeing error dialogs if the "-nocrashdialog" command line 
> parameter is present.
> 
> Team Fortress 2
>     * Added an optional per-map particle manifest called 
> <mapname>_particles.txt, which should be located in the maps directory, so 
> map authors can load custom particle files.
>     * Fixed minicrits resulting in reduced damage for weapons at close ranges.
>     * Fixed the Cloak and Dagger not regenerating at the correct rate.
>     * Fixed setinfo exploit that allowed restricted convars to be set while 
> connected to a server.
>     * Fixed tournament mode being interrupted if mp_timelimit hits before 
> both stopwatch rounds have been played.
>     * Fixed "jointeam unassigned" exploit.
>     * Fixed being able to respawn during the chat time before a level change.
>     * Fixed "sensitivity" ConVar not capping the upper value which sometimes 
> caused a server crash.
>     * Prevented some exploits based on mat_dxlevel being changed in-game.
>     * Updated ripple effects for water drips to improve performance.
> 
> Jason
> 
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> 
> 
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