Hey all, As I'm sure we're all aware, by default SRCDS puts a speed limit on downloads when clients are downloading maps, mods, textures, whatever, from the server when they connect. I'm also sure we're all aware that we can use a HTTP/FTP redirect to allow fast downloads, but I'm curious if there is a way to get faster download speeds without having to set up a mirror - ie, can the artificial speed limit srcds imposes be bypassed by, say, a cvar or sourcemod plugin?
Thanks -Chris _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

