Hey all,

As I'm sure we're all aware, by default SRCDS puts a speed limit on 
downloads when clients are downloading maps, mods, textures, whatever, 
from the server when they connect. I'm also sure we're all aware that we 
can use a HTTP/FTP redirect to allow fast downloads, but I'm curious if 
there is a way to get faster download speeds without having to set up a 
mirror - ie, can the artificial speed limit srcds imposes be bypassed 
by, say, a cvar or sourcemod plugin?

Thanks
-Chris


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