In late 2003, Cohen served a short career at Valve
Software<http://en.wikipedia.org/wiki/Valve_Software>to work on
Steam <http://en.wikipedia.org/wiki/Steam_%28content_delivery%29>,
their digital
distribution <http://en.wikipedia.org/wiki/Digital_distribution> system
introduced for *Half-Life 2 <http://en.wikipedia.org/wiki/Half-Life_2>*.

By 2004, he had left Valve and formed BitTorrent,
Inc.<http://en.wikipedia.org/wiki/BitTorrent,_Inc.>with his brother
Ross
Cohen<http://en.wikipedia.org/w/index.php?title=Ross_Cohen&action=edit&redlink=1>and
business partner Ashwin
Navin <http://en.wikipedia.org/wiki/Ashwin_Navin>.


On Sun, Nov 22, 2009 at 7:28 PM, Kyle Sanderson <[email protected]> wrote:

> Back in 03 I believe, I don't think he stayed on the team for long.
>
> Kyle.
>
> On Sat, Nov 21, 2009 at 8:33 AM, Kitteny Berk <[email protected]> wrote:
>
> > Didn't Bram Cohen work for valve for a while?
> >
> > Mike O'Laughlen wrote:
> > > Wouldn't it be cool if Steam supported torrents?
> > >
> > > On Fri, Nov 20, 2009 at 11:13 PM, Mike Vail <[email protected]
> > >wrote:
> > >
> > >
> > >> Hey Chris,
> > >>
> > >> Something to be aware of with regard to hosting maps on the typical
> > shared
> > >> hosting services most people use for websites. Nearly every shared
> > hosting
> > >> company has policies that don't allow you to host large quantities of
> > files
> > >> that are downloaded frequently and strain the shared servers they are
> > on.
> > >> Companies typically monitor this stuff with software tools they have
> and
> > >> will outright cancel you or limit your bandwidth if they catch you
> doing
> > >> it.
> > >> This is because your downloads will impact the other users on these
> > shared
> > >> boxes, some of which will server hundreds of websites to keep their
> > costs
> > >> down.
> > >>
> > >> I was unaware of this until I found out he hard way with
> > Hostmonster.com.
> > >> After they found me sharing hundreds of maps, sounds, player models,
> > etc,
> > >> they throttled my bandwidth way back and people started taking forever
> > to
> > >> get their downloads. I spent days searching for a new host and chose
> > >> Justhost.com after speaking to their Live-chat to confirm I could host
> > >> files
> > >> for CSS. They said it would be fine but they too threatened to cancel
> me
> > >> after seeing the high volume of downloads I had.
> > >>
> > >> My community hosts a couple servers with lots of custom content and we
> > get
> > >> a
> > >> couple hundred new players per day that have to download constantly
> for
> > >> Gungame. We have our own dedicated Windows 2008 server box with a ton
> of
> > >> bandwidth. What I ended up doing was moving all my CSS content files
> to
> > the
> > >> same server box as my games and created my own http download site from
> > the
> > >> same box my games are on using IIS. I no longer need to depend on a
> 3rd
> > >> party for my CSS http service, management of my stuff is now easier
> and
> > >> there are no limits to what I can host. As far as download speeds,
> they
> > are
> > >> faster on my own box than the shared hosting I was using and the
> > downloads
> > >> have absolutely no affect on the 6 gameservers I'm running on the box.
> I
> > >> encourage anyone to try it. It works great for us and I've been doing
> > this
> > >> for over a year without a hitch.
> > >>
> > >> Take care,
> > >> Mike Vail
> > >>
> > >>
> > >>
> > >> -----Original Message-----
> > >> From: [email protected]
> > >> [mailto:[email protected]] On Behalf Of Blood
> Letter
> > >> Sent: Friday, November 20, 2009 7:27 PM
> > >> To: [email protected]
> > >> Subject: Re: [hlds] File download speeds
> > >>
> > >>
> > >> Not that I know of, unfortunately.
> > >> Just about any http redirect will be better than serving through the
> > server
> > >> - just grab some free/cheap hosting.
> > >> If you own the box, just throw up a free FTP server on it and point it
> > to
> > >> the same dir as the server itself, and then give it it's own subdomain
> > >> (ftp.serverip).
> > >>
> > >>
> > >>> Date: Sat, 21 Nov 2009 13:47:42 +1100
> > >>> From: [email protected]
> > >>> To: [email protected]
> > >>> Subject: [hlds] File download speeds
> > >>>
> > >>> Hey all,
> > >>>
> > >>> As I'm sure we're all aware, by default SRCDS puts a speed limit on
> > >>> downloads when clients are downloading maps, mods, textures,
> whatever,
> > >>> from the server when they connect. I'm also sure we're all aware that
> > >>> we can use a HTTP/FTP redirect to allow fast downloads, but I'm
> > >>> curious if there is a way to get faster download speeds without
> having
> > >>> to set up a mirror - ie, can the artificial speed limit srcds imposes
> > >>> be bypassed by, say, a cvar or sourcemod plugin?
> > >>>
> > >>> Thanks
> > >>> -Chris
> > >>>
> > >>>
> > >>> _______________________________________________
> > >>> To unsubscribe, edit your list preferences, or view the list
> archives,
> > >>>
> > >> please visit:
> > >>
> > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>>
> > >> _________________________________________________________________
> > >> Windows 7: I wanted simpler, now it's simpler. I'm a rock star.
> > >>
> > >>
> >
> http://www.microsoft.com/Windows/windows-7/default.aspx?h=myidea?ocid=PID247
> > >> 27::T:WLMTAGL:ON:WL:en-US:WWL_WIN_myidea:112009
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > >> _______________________________________________
> > >> To unsubscribe, edit your list preferences, or view the list archives,
> > >> please visit:
> > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> > >>
> > >>
> > > _______________________________________________
> > > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > > http://list.valvesoftware.com/mailman/listinfo/hlds
> > >
> > > __________ Information from ESET NOD32 Antivirus, version of virus
> > signature database 4626 (20091120) __________
> > >
> > > The message was checked by ESET NOD32 Antivirus.
> > >
> > > http://www.eset.com
> > >
> > >
> > >
> > >
> > >
> >
> >
> >
> > __________ Information from ESET NOD32 Antivirus, version of virus
> > signature database 4626 (20091120) __________
> >
> > The message was checked by ESET NOD32 Antivirus.
> >
> > http://www.eset.com
> >
> >
> >
> > _______________________________________________
> > To unsubscribe, edit your list preferences, or view the list archives,
> > please visit:
> > http://list.valvesoftware.com/mailman/listinfo/hlds
> >
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