Back in 03 I believe, I don't think he stayed on the team for long.

Kyle.

On Sat, Nov 21, 2009 at 8:33 AM, Kitteny Berk <[email protected]> wrote:

> Didn't Bram Cohen work for valve for a while?
>
> Mike O'Laughlen wrote:
> > Wouldn't it be cool if Steam supported torrents?
> >
> > On Fri, Nov 20, 2009 at 11:13 PM, Mike Vail <[email protected]
> >wrote:
> >
> >
> >> Hey Chris,
> >>
> >> Something to be aware of with regard to hosting maps on the typical
> shared
> >> hosting services most people use for websites. Nearly every shared
> hosting
> >> company has policies that don't allow you to host large quantities of
> files
> >> that are downloaded frequently and strain the shared servers they are
> on.
> >> Companies typically monitor this stuff with software tools they have and
> >> will outright cancel you or limit your bandwidth if they catch you doing
> >> it.
> >> This is because your downloads will impact the other users on these
> shared
> >> boxes, some of which will server hundreds of websites to keep their
> costs
> >> down.
> >>
> >> I was unaware of this until I found out he hard way with
> Hostmonster.com.
> >> After they found me sharing hundreds of maps, sounds, player models,
> etc,
> >> they throttled my bandwidth way back and people started taking forever
> to
> >> get their downloads. I spent days searching for a new host and chose
> >> Justhost.com after speaking to their Live-chat to confirm I could host
> >> files
> >> for CSS. They said it would be fine but they too threatened to cancel me
> >> after seeing the high volume of downloads I had.
> >>
> >> My community hosts a couple servers with lots of custom content and we
> get
> >> a
> >> couple hundred new players per day that have to download constantly for
> >> Gungame. We have our own dedicated Windows 2008 server box with a ton of
> >> bandwidth. What I ended up doing was moving all my CSS content files to
> the
> >> same server box as my games and created my own http download site from
> the
> >> same box my games are on using IIS. I no longer need to depend on a 3rd
> >> party for my CSS http service, management of my stuff is now easier and
> >> there are no limits to what I can host. As far as download speeds, they
> are
> >> faster on my own box than the shared hosting I was using and the
> downloads
> >> have absolutely no affect on the 6 gameservers I'm running on the box. I
> >> encourage anyone to try it. It works great for us and I've been doing
> this
> >> for over a year without a hitch.
> >>
> >> Take care,
> >> Mike Vail
> >>
> >>
> >>
> >> -----Original Message-----
> >> From: [email protected]
> >> [mailto:[email protected]] On Behalf Of Blood Letter
> >> Sent: Friday, November 20, 2009 7:27 PM
> >> To: [email protected]
> >> Subject: Re: [hlds] File download speeds
> >>
> >>
> >> Not that I know of, unfortunately.
> >> Just about any http redirect will be better than serving through the
> server
> >> - just grab some free/cheap hosting.
> >> If you own the box, just throw up a free FTP server on it and point it
> to
> >> the same dir as the server itself, and then give it it's own subdomain
> >> (ftp.serverip).
> >>
> >>
> >>> Date: Sat, 21 Nov 2009 13:47:42 +1100
> >>> From: [email protected]
> >>> To: [email protected]
> >>> Subject: [hlds] File download speeds
> >>>
> >>> Hey all,
> >>>
> >>> As I'm sure we're all aware, by default SRCDS puts a speed limit on
> >>> downloads when clients are downloading maps, mods, textures, whatever,
> >>> from the server when they connect. I'm also sure we're all aware that
> >>> we can use a HTTP/FTP redirect to allow fast downloads, but I'm
> >>> curious if there is a way to get faster download speeds without having
> >>> to set up a mirror - ie, can the artificial speed limit srcds imposes
> >>> be bypassed by, say, a cvar or sourcemod plugin?
> >>>
> >>> Thanks
> >>> -Chris
> >>>
> >>>
> >>> _______________________________________________
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> >>>
> >> please visit:
> >>
> >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>>
> >> _________________________________________________________________
> >> Windows 7: I wanted simpler, now it's simpler. I'm a rock star.
> >>
> >>
> http://www.microsoft.com/Windows/windows-7/default.aspx?h=myidea?ocid=PID247
> >> 27::T:WLMTAGL:ON:WL:en-US:WWL_WIN_myidea:112009
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> >> please visit:
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> >>
> >>
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> >> please visit:
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> >>
> >>
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