If you aren't modifying game memory (i.e. hooking functions), then VAC won't mind.
Thanks, - Saul. On 31 March 2010 16:00, Keeper <[email protected]> wrote: > I don't know how VAC works, but if it's loaded via a client side plugin, I > doubt VAC sees it as an "external" program altering the game's memory > space. > But not knowing how VAC works, there's no telling what they look for or how > they are detecting it. > > Keeper > -----Original Message----- > From: Michael Krasnow [mailto:[email protected]] > Sent: Tuesday, March 30, 2010 9:31 PM > To: Half-Life dedicated Win32 server mailing list > Subject: Re: [hlds] Plugin Loading on clients, enough is enough. > > doesn't VAC check the memory? but +1 to the option for server admins, but > somehow someone would find a way to change that or spoof it, idk, its > weirds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

