If you aren't modifying game memory (i.e. hooking functions), then VAC won't
mind.

Thanks,
- Saul.


On 31 March 2010 16:00, Keeper <[email protected]> wrote:

> I don't know how VAC works, but if it's loaded via a client side plugin, I
> doubt VAC sees it as an "external" program altering the game's memory
> space.
> But not knowing how VAC works, there's no telling what they look for or how
> they are detecting it.
>
> Keeper
> -----Original Message-----
> From: Michael Krasnow [mailto:[email protected]]
> Sent: Tuesday, March 30, 2010 9:31 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Plugin Loading on clients, enough is enough.
>
> doesn't VAC check the memory? but +1 to the option for server admins, but
> somehow someone would find a way to change that or spoof it, idk, its
> weirds
>
>
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