So tell me, if I make my own hacking plugin and have it privately shared with trusted people, how will any server admin be able to detect it?
The server plugins that stop client plugins are only checking PUBLICALY known cvars such as "sm_version",if those cvars are renamed or don't exit, you get to load any plugin you want and be a major HAXXOR besting this detection. Also the Source engine was just fine for years before people figured out how to make/use "client" plugins. Disabling client side plugin loading would probably be the easiest way of fixing this. Why should the game client load a VSP (Valve SERVER Plugin) unless it's a listen server? On Fri, Apr 2, 2010 at 12:52 AM, Scott Highland <[email protected]> wrote: > No offense, but this whole list sucks at problem solving, every single > idea to deal with this issue suggested in this thread is just terrible, > absolutely terrible. > > You can't disable clientside plugins just because a few admins are too > lazy to want to install a plugin to block people using clientside > plugins. People have the right to install clientside addons just as > server administrators have the right to install whatever addons they > want on their server. It's easy for you morons to want to impose this on > everyone without seeing any consequences, Valve actually has to deal > with the complaints from their customers who use legitimate uses for > their plugins. Why don't you let professionals with their own companies > reputation on the line deal with this intense decision making process. > Suggesting valve should add a cvar to disable people with plugins is > dumb, there's already plugins out there that does exactly this, go > install it and quit complaining. Don't make Valve spent their time > babying the few admins too stupid to know how to set up a serious > dedicated server. > > This issue is basically the equivalent to the material hacks that are > possible to use anywhere on servers that have sv_pure set to 0 still. > It's not a big deal in the scope of things, and theres already ways of > dealing with it. Now quit acting like this is Valve's fault and go back > to blaming hackers and cheaters for your in-game shortcomings. > > Arg! wrote: > > I doubt making a cvar would work as the plugins could simply override > > it as they do now. > > > > On Thu, Apr 1, 2010 at 2:04 AM, Saul Rennison <[email protected]> > wrote: > > > >> If you aren't modifying game memory (i.e. hooking functions), then VAC > won't > >> mind. > >> > >> Thanks, > >> - Saul. > >> > >> > >> On 31 March 2010 16:00, Keeper <[email protected]> wrote: > >> > >> > >>> I don't know how VAC works, but if it's loaded via a client side > plugin, I > >>> doubt VAC sees it as an "external" program altering the game's memory > >>> space. > >>> But not knowing how VAC works, there's no telling what they look for or > how > >>> they are detecting it. > >>> > >>> Keeper > >>> -----Original Message----- > >>> From: Michael Krasnow [mailto:[email protected]] > >>> Sent: Tuesday, March 30, 2010 9:31 PM > >>> To: Half-Life dedicated Win32 server mailing list > >>> Subject: Re: [hlds] Plugin Loading on clients, enough is enough. > >>> > >>> doesn't VAC check the memory? but +1 to the option for server admins, > but > >>> somehow someone would find a way to change that or spoof it, idk, its > >>> weirds > >>> > >>> > >>> _______________________________________________ > >>> To unsubscribe, edit your list preferences, or view the list archives, > >>> please visit: > >>> http://list.valvesoftware.com/mailman/listinfo/hlds > >>> > >>> > >> _______________________________________________ > >> To unsubscribe, edit your list preferences, or view the list archives, > please visit: > >> http://list.valvesoftware.com/mailman/listinfo/hlds > >> > >> > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > __________ Information from ESET NOD32 Antivirus, version of virus > signature database 4989 (20100331) __________ > > > > The message was checked by ESET NOD32 Antivirus. > > > > http://www.eset.com > > > > > > > > > __________ Information from ESET NOD32 Antivirus, version of virus > signature database 4993 (20100401) __________ > > The message was checked by ESET NOD32 Antivirus. > > http://www.eset.com > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

