Block specific SVC_PlaySound's and then send out custom ones; would be
pretty easy.

On Thursday, April 8, 2010, Scott Highland <[email protected]> wrote:
> You'd have to change the game to reference a new sound file that your
> clients download as a resource, I'm not quite sure how you'd do that though.
>
> ??? wrote:
>> I've seen servers with replaced sound clips even for taunt and stuff like
>> that, but I have no idea how it's done."
>>
>>
>>
>>
>> 2010/4/8 Dr.Stinglock <[email protected]>
>>
>>
>>> Unfortunately nobody will download the new sound files as they already have
>>> it on their client.
>>> I'm sure it could be achieved with sourcemod ,I just had a quick search and
>>> couldn't find anything other than endround and killstreak sounds but
>>> something like that is probably be what you're after.
>>>
>>> -----Original Message-----
>>> From: [email protected]
>>> [mailto:[email protected]] On Behalf Of In Hyuk Seo
>>> Sent: Thursday, 8 April 2010 2:35 PM
>>> To: Half-Life dedicated Win32 server mailing list
>>> Subject: [hlds] [TF2] Is it possible to replace sound files?
>>>
>>> Is it possible to replace sound files on the server so everyone hears the
>>> same replaced clip?
>>> I'd like to replace various sound files like pyro taunt, medic's
>>> ubercharge,
>>> etc. with my own clips and I am not sure if it's possible.
>>> I am sorry if this is sourcemod related, I don't even know if this requires
>>> a plugin to be honest.
>>> I'd appreciate any help. Thank you.
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>>>
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-- 

Thanks,
 - Saul.

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