That probably belongs on the Sourcemod forums, not here.

On Thu, 2010-04-08 at 16:16 -0400, In Hyuk Seo wrote:
> Umm it didn't work. Could any of you elaborate on the sound hook thing
> please? I have no idea how I hook the sounds. Thank you.
> 
> On Thu, Apr 8, 2010 at 2:02 PM, In Hyuk Seo <[email protected]> wrote:
> 
> > Alright, thank you so much guys. I really appreciate it. I located the
> > sound files in scripts/player.
> > so all I have to do is change the paths for each sound clip
> > in game_sounds_player.txt and put my own custom sounds
> > accordingly, right?
> >
> >
> >
> > On Thu, Apr 8, 2010 at 11:44 AM, Olly <[email protected]> wrote:
> >
> >> Most sounds locations are defined inside the different sound list scripts
> >> (checkout scripts/game_sounds_manifest.txt). Depending on the entity and
> >> the
> >> sound that is being played, the clients script will need to point to the
> >> correct sound. Its not always a 100% server-side thing.
> >>
> >> Olly
> >>
> >> On 8 April 2010 16:31, Michael Krasnow <[email protected]> wrote:
> >>
> >> > or you can hex edit the server.dll to new paths, actually taunts might
> >> be
> >> > done throught the ctx files
> >> >
> >> > On Thu, Apr 8, 2010 at 11:02 AM, Saul Rennison <[email protected]
> >> > >wrote:
> >> >
> >> > > Yeah this should do the trick:
> >> > > http://docs.sourcemod.net/api/index.php?fastload=show&id=787&;
> >> > >
> >> > > Thanks,
> >> > > - Saul.
> >> > >
> >> > >
> >> > > On 8 April 2010 15:09, 1nsane <[email protected]> wrote:
> >> > >
> >> > > > Sourcemod has sound hooks.
> >> > > > http://docs.sourcemod.net/api/
> >> > > >
> >> > > > That might be helpful.
> >> > > >
> >> > > > On Thu, Apr 8, 2010 at 6:04 AM, Saul Rennison <
> >> [email protected]
> >> > > > >wrote:
> >> > > >
> >> > > > > Block specific SVC_PlaySound's and then send out custom ones;
> >> would
> >> > be
> >> > > > > pretty easy.
> >> > > > >
> >> > > > > On Thursday, April 8, 2010, Scott Highland <[email protected]>
> >> > wrote:
> >> > > > > > You'd have to change the game to reference a new sound file that
> >> > your
> >> > > > > > clients download as a resource, I'm not quite sure how you'd do
> >> > that
> >> > > > > though.
> >> > > > > >
> >> > > > > > ??? wrote:
> >> > > > > >> I've seen servers with replaced sound clips even for taunt and
> >> > stuff
> >> > > > > like
> >> > > > > >> that, but I have no idea how it's done."
> >> > > > > >>
> >> > > > > >>
> >> > > > > >>
> >> > > > > >>
> >> > > > > >> 2010/4/8 Dr.Stinglock <[email protected]>
> >> > > > > >>
> >> > > > > >>
> >> > > > > >>> Unfortunately nobody will download the new sound files as they
> >> > > > already
> >> > > > > have
> >> > > > > >>> it on their client.
> >> > > > > >>> I'm sure it could be achieved with sourcemod ,I just had a
> >> quick
> >> > > > search
> >> > > > > and
> >> > > > > >>> couldn't find anything other than endround and killstreak
> >> sounds
> >> > > but
> >> > > > > >>> something like that is probably be what you're after.
> >> > > > > >>>
> >> > > > > >>> -----Original Message-----
> >> > > > > >>> From: [email protected]
> >> > > > > >>> [mailto:[email protected]] On Behalf Of In
> >> > Hyuk
> >> > > > Seo
> >> > > > > >>> Sent: Thursday, 8 April 2010 2:35 PM
> >> > > > > >>> To: Half-Life dedicated Win32 server mailing list
> >> > > > > >>> Subject: [hlds] [TF2] Is it possible to replace sound files?
> >> > > > > >>>
> >> > > > > >>> Is it possible to replace sound files on the server so
> >> everyone
> >> > > hears
> >> > > > > the
> >> > > > > >>> same replaced clip?
> >> > > > > >>> I'd like to replace various sound files like pyro taunt,
> >> medic's
> >> > > > > >>> ubercharge,
> >> > > > > >>> etc. with my own clips and I am not sure if it's possible.
> >> > > > > >>> I am sorry if this is sourcemod related, I don't even know if
> >> > this
> >> > > > > requires
> >> > > > > >>> a plugin to be honest.
> >> > > > > >>> I'd appreciate any help. Thank you.
> >> > > > > >>> _______________________________________________
> >> > > > > >>> To unsubscribe, edit your list preferences, or view the list
> >> > > > archives,
> >> > > > > >>> please visit:
> >> > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > > > >>>
> >> > > > > >>>
> >> > > > > >>> _______________________________________________
> >> > > > > >>> To unsubscribe, edit your list preferences, or view the list
> >> > > > archives,
> >> > > > > >>> please visit:
> >> > > > > >>> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > > > >>>
> >> > > > > >>>
> >> > > > > >> _______________________________________________
> >> > > > > >> To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> > > > > please visit:
> >> > > > > >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > > > >>
> >> > > > > >>
> >> > > > > >>
> >> > > > > >> __________ Information from ESET NOD32 Antivirus, version of
> >> virus
> >> > > > > signature database 5008 (20100407) __________
> >> > > > > >>
> >> > > > > >> The message was checked by ESET NOD32 Antivirus.
> >> > > > > >>
> >> > > > > >> http://www.eset.com
> >> > > > > >>
> >> > > > > >>
> >> > > > > >>
> >> > > > > >
> >> > > > > >
> >> > > > > > __________ Information from ESET NOD32 Antivirus, version of
> >> virus
> >> > > > > signature database 5008 (20100407) __________
> >> > > > > >
> >> > > > > > The message was checked by ESET NOD32 Antivirus.
> >> > > > > >
> >> > > > > > http://www.eset.com
> >> > > > > >
> >> > > > > >
> >> > > > > >
> >> > > > > > _______________________________________________
> >> > > > > > To unsubscribe, edit your list preferences, or view the list
> >> > > archives,
> >> > > > > please visit:
> >> > > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > > > >
> >> > > > >
> >> > > > > --
> >> > > > >
> >> > > > > Thanks,
> >> > > > >  - Saul.
> >> > > > >
> >> > > > > _______________________________________________
> >> > > > > To unsubscribe, edit your list preferences, or view the list
> >> > archives,
> >> > > > > please visit:
> >> > > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > > >
> >> > > > _______________________________________________
> >> > > > To unsubscribe, edit your list preferences, or view the list
> >> archives,
> >> > > > please visit:
> >> > > > http://list.valvesoftware.com/mailman/listinfo/hlds
> >> > > >
> >> > > _______________________________________________
> >> > > To unsubscribe, edit your list preferences, or view the list archives,
> >> > > please visit:
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> >> > >
> >> > _______________________________________________
> >> > To unsubscribe, edit your list preferences, or view the list archives,
> >> > please visit:
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> >> >
> >> _______________________________________________
> >> To unsubscribe, edit your list preferences, or view the list archives,
> >> please visit:
> >> http://list.valvesoftware.com/mailman/listinfo/hlds
> >>
> >
> >
> _______________________________________________
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