Hello all, I'm Kigen (many may know me from my anti-cheat, Kigen's Anti-Cheat).
I would like to list a few reasons for closing the VSP interface on clients. While it can be useful at times its harm more than outweighs any good it does. At present it provides a way for people to exploit the engine without the risk of getting a VAC ban for injecting a cheat. So far from what I've witnessed over time people are now flocking to using the VSP interface because VALVe doesn't stop them from doing so, nor is there the risk of getting VAC banned either. Also, developing on the VSP interface for cheat makers is how they can make production time faster. As seen in this URL: http://forum.gamedeception.net/threads/19573-C-TF2-Your-first-cheat The VSP interface has more usefulness to cheat developers than it does anybody else. Using CVar detectors like KAC and zBlock won't continue to work to stop this. At the rate of expansion of the use of VSP it will far exceed my capacity to fight it by myself. Plus by leaving the VSP interface open wanna be cheat developers will have a easier time learning how to create cheats for Source engine games and test it with the client. At present I cannot see a good reason to leave the VSP interface open on the client. Respecfully, - Kigen _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

