You should send this to someone at Valve, we already know.

On Mon, Apr 12, 2010 at 6:29 PM, Kigen <[email protected]> wrote:
> Hello all, I'm Kigen (many may know me from my anti-cheat, Kigen's 
> Anti-Cheat).
>
> I would like to list a few reasons for closing the VSP interface on
> clients.  While it can be useful at times its harm more than outweighs
> any good it does.  At present it provides a way for people to exploit
> the engine without the risk of getting a VAC ban for injecting a
> cheat.  So far from what I've witnessed over time people are now
> flocking to using the VSP interface because VALVe doesn't stop them
> from doing so, nor is there the risk of getting VAC banned either.
> Also, developing on the VSP interface for cheat makers is how they can
> make production time faster.  As seen in this URL:
> http://forum.gamedeception.net/threads/19573-C-TF2-Your-first-cheat
> The VSP interface has more usefulness to cheat developers than it does
> anybody else.  Using CVar detectors like KAC and zBlock won't continue
> to work to stop this.  At the rate of expansion of the use of VSP it
> will far exceed my capacity to fight it by myself.  Plus by leaving
> the VSP interface open wanna be cheat developers will have a easier
> time learning how to create cheats for Source engine games and test it
> with the client.  At present I cannot see a good reason to leave the
> VSP interface open on the client.
>
> Respecfully,
>  - Kigen
>
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